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Here I want to report multiple bugs so I can't explain all of them that clearly, but they're actually easy to understand.
The Ender Dragon's death sound should be global. It's volume should be constant, no matter the distance, and everyone in The End should hear it. But It fades with distance when this mod added.
*I tried spawning a Wither but it was fine.
Explosives' sound doesn't work properly in open space. I tried hitting End Crystals and powering TNT on the ground, their sound were too hard to hear. However, in a cave or a tunnel, it's fine.
*What's weird is that when reviving the Ender Dragon, the explosion is fine.
When in water, the BGM's volume is also reduced. It should be constant.
I'm on 1.18.2-Fabric 0.13.3. This time only this mod is loaded, and its version is latest.
The text was updated successfully, but these errors were encountered:
Here I want to report multiple bugs so I can't explain all of them that clearly, but they're actually easy to understand.
*I tried spawning a Wither but it was fine.
*What's weird is that when reviving the Ender Dragon, the explosion is fine.
I'm on 1.18.2-Fabric 0.13.3. This time only this mod is loaded, and its version is latest.
The text was updated successfully, but these errors were encountered: