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KNOWN ISSUE: Inconsistent effects. #78

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mikenrafter opened this issue May 25, 2022 · 1 comment
Open

KNOWN ISSUE: Inconsistent effects. #78

mikenrafter opened this issue May 25, 2022 · 1 comment
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bug Something isn't working right help wanted Extra attention is needed planned It's being/will be addressed
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@mikenrafter
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mikenrafter commented May 25, 2022

Known Issue!

Because this is a known issue, please do not submit more bug reports on this topic, feel free to add comments here if you also experience this, or have something to contribute to this conversation.

Describe the bug
Inconsistent reverb and sound muffling near/on surfaces/1x1-holes/tunnels and when sounds are present inside blocks in general (ambience/environmental sounds - vanilla or modded).

To Reproduce
Steps to reproduce the behavior:

  1. Launch Minecraft
  2. Enter a world
  3. Create a sound near/on a surface/1x1-hole/tunnel or behind blocks in a way similar to Charmonium/vanilla's BG music/others.
  4. Inconsistent reverb or sound absorption/volume.

Expected behavior
Consistent reverb and consistent absorption.

Additional context
Duplicates/same issue:
#38 #52 #53 #66 #70 #72 #73 #77

Explanation
Pulled from #77

It's the raytracing code that needs a rework. The reason that normal footsteps work is because of a temporary ducktape solution - all footsteps are moved up by .2 or .5ish blocks. So their raytracing isn't problematic. The footstep detection code doesn't understand presence footsteps' sound names, and therefore the same is not applied to them.

This will be fixed in a future release. Once the raytracing has been reworked.

@mikenrafter mikenrafter added bug Something isn't working right need confirmation Still needs to be reproduced by a dev labels May 25, 2022
@mikenrafter
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image

There's a screenshot showing the raytracing issue clearly. It's obviously not bouncing correctly after hitting the surface, refraction or proper occlusion would definitely help here. But surface/directional intent of sounds could also be useful in defeating this bug.

@mikenrafter mikenrafter added help wanted Extra attention is needed and removed need confirmation Still needs to be reproduced by a dev labels Jul 13, 2022
@mikenrafter mikenrafter changed the title KNOWN ISSUE: Inconsistent Reverb. KNOWN ISSUE: Inconsistent Reverb and muffling. Jul 13, 2022
@mikenrafter mikenrafter changed the title KNOWN ISSUE: Inconsistent Reverb and muffling. KNOWN ISSUE: Inconsistent Reverb and Muffling. Jul 13, 2022
@mikenrafter mikenrafter self-assigned this Jul 13, 2022
@mikenrafter mikenrafter pinned this issue Jul 13, 2022
This was referenced Jul 13, 2022
@mikenrafter mikenrafter added the planned It's being/will be addressed label Apr 5, 2023
@mikenrafter mikenrafter changed the title KNOWN ISSUE: Inconsistent Reverb and Muffling. KNOWN ISSUE: Inconsistent effects. Apr 5, 2023
@mikenrafter mikenrafter added this to the Milestone 2 milestone Jun 17, 2023
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