bo-X (bo-chi) is a 2D rendering engine built on WebGL.
SceneManager
Queries with boQL- The Simple Beauty of
AnimationCurve
- Animation Playback with
SpriteSheet
and AnimationCurve
New docs are pushed here every build.
Want to contribute? Here's how.
It's probably user error, but here's how to submit issues if you must know.
Want to build from source? Check out How To Build bo-X.
Want to know where bo-X is headed? Take a look at our roadmap.