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2024.05.06
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themrdemonized committed May 6, 2024
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4 changes: 4 additions & 0 deletions README.md
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6. For successful compilation, **the latest build tools with MFC and ATL libraries is required**

## Changelog
**2024.05.06**
* Fixes to `item_device.on_anomaly_touch` and `itms_manager.actor_on_item_before_use` callbacks that didn't respect input `flags.ret_value`
* strangerism: New `freeze_time` console command that allows to freeze time but the sounds can still play

**2024.05.03**
* vegeta1k95: `get_hud():GetWindow()` method

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16 changes: 8 additions & 8 deletions checksums.txt
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AnomalyDX10.exe E00E7C23CE6CCDAE3B1F3BED145AC08B
AnomalyDX10AVX.exe 860F3C55D6AE888C931BB943AB6C7DAC
AnomalyDX11.exe 8932E59B9AB8CE63205A702B3E7A205A
AnomalyDX11AVX.exe 93792995C411F9DA71CBCFA1A30BC915
AnomalyDX8.exe 60D89F08FE10D51FEF487369FD456955
AnomalyDX8AVX.exe 6980A8D26DDAAA9BDF09BE868CF9F8B7
AnomalyDX9.exe 971AD6D0226B3AC3A1D4B528660E0FE0
AnomalyDX9AVX.exe 76D1B40F4A111870F8A9B73556C5CDF7
AnomalyDX10.exe C9F8CF14C69291E3442F688B6477D795
AnomalyDX10AVX.exe 998BEA912ED31E359D8B0EDA4DFAB36C
AnomalyDX11.exe E018F137D6B3EFE3E8AEC6D59035A077
AnomalyDX11AVX.exe 1B00E3B16A31E283D2F1DDBBE6CC3EAE
AnomalyDX8.exe F24FD2E0FDDA67F6027888E17B6F0D01
AnomalyDX8AVX.exe 98F9B0ABD451DF617C367131AE99DD18
AnomalyDX9.exe 6EA20E71DD675E1AABFD982F239BB1AB
AnomalyDX9AVX.exe 21C6204CA1E7BE9B94748B2558D8AC34

7 changes: 7 additions & 0 deletions docs/lua_help_ex.script
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string_table_error_msg // Print xml translation errors
monster_stuck_fix // Enables fix of stuck monsters at the fps cost
freeze_time [0,1] // Freezes the alife but leaves the sounds playing at the time of the freeze, e.g. soundtrack, looped_fx. No new sounds will be played by the ailife, since it is frozen. You can however, after this point, play new sounds from scripts.
}

lua extensions {
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bool dltx_is_override(string sec, string line)
}

// UI hud
// get_hud():GetWindow()
get_hud() {
CUIWindow GetWindow()
}

// Player hud
// get_player_hud():set_hands("actor_hud_cs_exo")
globals {
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