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ASoC: soc-pcm: fix BE handling of PAUSE_RELEASE
A BE connected to more than one FE, e.g. in a mixer case, can go through the following transitions. play FE1 -> BE state is START pause FE1 -> BE state is PAUSED play FE2 -> BE state is START stop FE2 -> BE state is STOP (see note [1] below) release FE1 -> BE state is START stop FE1 -> BE state is STOP play FE1 -> BE state is START pause FE1 -> BE state is PAUSED play FE2 -> BE state is START release FE1 -> BE state is START stop FE2 -> BE state is START stop FE1 -> BE state is STOP The existing code for PAUSE_RELEASE only allows for the case where the BE is paused, which clearly would not work in the sequences above. Extend the allowed states to restart the BE when PAUSE_RELEASE is received. [1] the existing logic does not move the BE state back to PAUSED when the FE2 is stopped. This patch does not change the logic; it would be painful to keep a history of changes on the FE side, the state machine is already rather complicated with transitions based on the last BE state and the trigger type. Reported-by: Bard Liao <bard.liao@intel.com> Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com>
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