Skip to content

Releases: thesupersonic16/HedgeModManager

HedgeModManager (7.12-8)

05 Apr 17:29
Compare
Choose a tag to compare

HedgeModManager (7.12-8)

  • Fixed profiles not saving configs for configurable mods

HedgeModManager (7.12-7)

  • Fixed profiles not applying configs to configurable mods

HedgeModManager (7.12-6)

  • Fixed code changelog appearing when downloading for the first time
  • Fixed order of buttons when a mod failed to download
  • Translation updates
    • Magyar (Hungarian) added
    • Chinese (Simplified) updated
    • Deutsch (German) updated

HedgeModManager (7.12-7)

30 Mar 21:39
Compare
Choose a tag to compare

HedgeModManager (7.12-7)

  • Fixed profiles not applying configs to configurable mods

HedgeModManager (7.12-6)

  • Fixed code changelog appearing when downloading for the first time
  • Fixed order of buttons when a mod failed to download
  • Translation updates
    • Magyar (Hungarian) added
    • Chinese (Simplified) updated
    • Deutsch (German) updated

HedgeModManager (7.12-5)

  • Fixed codes not automatically downloading on first boot
  • Added error message for broken mod configurations
  • Removed April Fools jokes

HedgeModManager (7.12-6)

30 Mar 21:33
Compare
Choose a tag to compare

HedgeModManager (7.12-6)

  • Fixed code changelog appearing when downloading for the first time
  • Fixed order of buttons when a mod failed to download
  • Translation updates
    • Magyar (Hungarian) added
    • Chinese (Simplified) updated
    • Deutsch (German) updated

HedgeModManager (7.12-5)

  • Fixed codes not automatically downloading on first boot
  • Added error message for broken mod configurations
  • Removed April Fools jokes

HedgeModManager (7.12-5)

16 Mar 18:32
Compare
Choose a tag to compare

HedgeModManager (7.12-5)

  • Fixed codes not automatically downloading on first boot
  • Added error message for broken mod configurations
  • Removed April Fools jokes

HedgeModManager (7.12-4)

  • Added support for the Epic Games Store version of Sonic Frontiers

HedgeModManager (7.12-4)

22 Nov 19:33
Compare
Choose a tag to compare

HedgeModManager (7.12-4)

  • Added support for the Epic Games Store version of Sonic Frontiers

HedgeModManager (7.12-3)

  • Added installation of scripts for Sonic Origins
  • Fixed Heroic game detection

HedgeModManager (7.12-3)

21 Nov 07:46
Compare
Choose a tag to compare

HedgeModManager (7.12-3)

  • Added installation of scripts for Sonic Origins
  • Fixed Heroic game detection

HedgeModManager (7.12-2)

  • Fixed codes not being re-enabled when renamed
  • Improved diff window for codes

HedgeModManager (7.12-2)

07 Nov 11:46
Compare
Choose a tag to compare

HedgeModManager (7.12-2)

  • Fixed codes not being re-enabled when renamed
  • Improved diff window for codes

HedgeModManager (7.12-1)

  • Fixed diff for codes with identical names

HedgeModManager (7.12)

  • Added support for subcategories in the codes tree view
  • Added support for loading multiple code files in mods
  • Migrated HE2ModLoader and HiteModLoader to dinput8.dll to allow for ReShade and DXVK support
  • Improved performance with code memory operations
  • Fixed code libraries being selectable in the codes list view
  • Fixed crashes caused by copying a code to the clipboard

HedgeModManager (7.12-1)

06 Nov 16:01
Compare
Choose a tag to compare

HedgeModManager (7.12-1)

  • Fixed diff for codes with identical names

HedgeModManager (7.12)

  • Added support for subcategories in the codes tree view
  • Added support for loading multiple code files in mods
  • Migrated HE2ModLoader and HiteModLoader to dinput8.dll to allow for ReShade and DXVK support
  • Improved performance with code memory operations
  • Fixed code libraries being selectable in the codes list view
  • Fixed crashes caused by copying a code to the clipboard

HedgeModManager (7.12)

04 Nov 21:35
Compare
Choose a tag to compare

HedgeModManager (7.12)

  • Added support for subcategories in the codes tree view
  • Added support for loading multiple code files in mods
  • Migrated HE2ModLoader and HiteModLoader to dinput8.dll to allow for ReShade and DXVK support
  • Improved performance with code memory operations
  • Fixed code libraries being selectable in the codes list view
  • Fixed crashes caused by copying a code to the clipboard

HedgeModManager (7.11-1)

01 Oct 02:51
Compare
Choose a tag to compare

HedgeModManager (7.11-1)

  • Fixed multi-line code descriptions not displaying

HedgeModManager (7.11)

  • Divorced CPKREDIR
  • Added HE1ML for Sonic Generations and Sonic Lost World
    • Fixes major infinite loading issues
    • Fixes long load times in Sonic Lost World on Steam Deck
    • Adds work folder support for Sonic Generations
    • Adds append archives for Sonic Generations
    • Removes CSB limit
  • Fixed regression from 7.10-3 where starting with no games would cause a crash
  • Added detailed error reporting for code compile errors
  • Added LibraryInitializer & LibraryUpdate attributes for code libraries
  • Added support for folder code structure for development in Mods\.hedgemm\work\Codes