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Merge branch 'fixes' into fix-issue-343
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35 changes: 21 additions & 14 deletions wca-guidelines.md
Expand Up @@ -40,6 +40,7 @@ To be more informative, each Guideline is classified using one of the following
- 1h+) [RECOMMENDATION] Competitors in the same group should use the same scramble sequences. Different groups should use different scramble sequences.
- 1h++) [RECOMMENDATION] All attempts in the final round of an event, as well as all Fewest Moves Solving attempts, should have the same scrambles for all competitors (i.e. only 1 group).
- 1h1+) [CLARIFICATION] Scramblers/judges should only scramble for/judge other competitors in the same group only if it is important for competition logistics.
- 1h1++) [CLARIFICATION] For Fewest Moves Solving, judges may judge competitors in their own group before they have finished their attempt (i.e. while they are competing).


## <article-2><competitors><competitors> Article 2: Competitors
Expand All @@ -65,6 +66,7 @@ To be more informative, each Guideline is classified using one of the following
- 3h2+) [CLARIFICATION] In the past, "stickerless" puzzles were not allowed. Such puzzles are now allowed.
- 3h2++) [CLARIFICATION] "Stickerless" puzzles that significantly differ from most mass-produced "stickerless" puzzles are only permitted at the discretion of the WCA Delegate.
- 3j+) [REMINDER] In the past, engraved/embossed parts have been allowed. This is no longer permitted.
- 3j++) [CLARIFICATION] On Clock, pins must not be identifiable from any other pin of the same side.
- 3j2+) [CLARIFICATION] On Clock, all eighteen inner clock faces are considered similar pieces.
- 3l+) [ADDITION] Logos may feature any reasonable design that does not give a conspicuous advantage (e.g. encoding information that could be used to cheat), and leave the coloured part clearly recognisable. Unconventional logos are only permitted at the discretion of the WCA Delegate.

Expand All @@ -73,8 +75,9 @@ To be more informative, each Guideline is classified using one of the following

- 4b1+) [REMINDER] The WCA Delegate must never re-generate any scrambles to replace other ones for the purpose of filtering. For example, it is not be permitted to glance at the scrambles for a competition and generate the entire set again in order to generate "fairer" scrambles.
- 4b2+) [CLARIFICATION] In general, all official scramble sequences should be kept secret during the competition and published together after the end of the competition (see [Regulation 1c3a](regulations:regulation:1c3a)). In some cases (e.g. world records), the organisation team may wish to release specific scrambles sooner after the end of a round.
- 4b4+) [SEPARATE][ADDITION] It is permitted for the puzzle to change its orientation when it is moved from the scrambler to the solving station, as long as no one is attempting to influence the randomness of the orientation (see [Regulation A2e1](regulations:regulation:A2e1)).
- 4b4+) [CLARIFICATION] All attempts that have been started within the time frame follow the standard solving procedure (i.e. they are not stopped when the time frame of the relevant scramble exceeds).
- 4d+) [CLARIFICATION] Some puzzles use standard colour schemes, except that white is replaced with black. In this case, black is the darkest colour and must not be treated as white.
- 4d++) [ADDITION] It is permitted for the puzzle to change its orientation when it is moved from the scrambler to the solving station, as long as no one is attempting to influence the randomness of the orientation (see [Regulation A2e1](regulations:regulation:A2e1)).
- 4f+) [RECOMMENDATION] The WCA Delegate should generate sufficient scrambles for the entire competition ahead of time, including spare scrambles for extra attempts.
- 4f++) [REMINDER] If the WCA Delegate generates any additional scrambles during the competition, the scrambles must be saved (see [Regulation 1c3a](regulations:regulation:1c3a)).

Expand All @@ -85,29 +88,30 @@ To be more informative, each Guideline is classified using one of the following
- 5b5++) [EXAMPLE] Examples of parts physically detached, resulting in a "DNF": two 3x3x3 center caps, two big cube center pieces, a 3x3x3 edge piece, a 4x4x4 edge piece ("wing"), any combination of two pieces that both have coloured parts.
- 5b5+++) [EXAMPLE] Example of parts not fully attached, resulting in a solved state: a 5x5x5 centre piece twisted in its spot.
- 5b5++++) [EXAMPLE] Example of parts physically attached but not fully placed, resulting in a "DNF": a 3x3x3 edge piece slightly popped out.
- 5c+) [SEPARATE][REMINDER] If a competitor has a puzzle defect, this does not give them the right to an extra attempt.
- 5c+) [REMINDER] If a competitor has a puzzle defect, this does not give them the right to an extra attempt.


## <article-6><awards><awards> Article 6: Awards/prizes/honours

- 6a+) [SEPARATE][ADDITION] Awards, prizes or honours may be given to competitors according to the announcement of the competition.
- 6b+) [SEPARATE][RECOMMENDATION] Competitors should attend the winner's ceremony to receive awards/prizes/honours.
- 6b1+) [SEPARATE][RECOMMENDATION] The winner's ceremony should be held in the competition venue, within one hour after the end of the last event.
- 6c+) [SEPARATE][RECOMMENDATION] Winners of awards, prizes or honours should be prepared to talk to journalists or any media covering the competition.
- 6d+) [SEPARATE][RECOMMENDATION] Organisation teams of competitions should have certificates for all category winners, signed by the leader of the organisation team and by the WCA Delegate.
- 6a+) [ADDITION] Awards, prizes or honours may be given to competitors according to the announcement of the competition.
- 6b+) [RECOMMENDATION] Competitors should attend the winner's ceremony to receive awards/prizes/honours.
- 6b1+) [RECOMMENDATION] The winner's ceremony should be held in the competition venue, within one hour after the end of the last event.
- 6c+) [RECOMMENDATION] Winners of awards, prizes or honours should be prepared to talk to journalists or any media covering the competition.
- 6d+) [RECOMMENDATION] Organisation teams of competitions should have certificates for all category winners, signed by the leader of the organisation team and by the WCA Delegate.


## <article-7><environment><environment> Article 7: Environment

- 7d+) [SEPARATE][ADDITION] The temperature of the competition area should be 21 to 25 degrees Celsius.
- 7h2+) [SEPARATE][ADDITION] The competitors in the competitors area should not be able to see the puzzles of the competitors on stage.
- 7d+) [ADDITION] The temperature of the competition area should be 21 to 25 degrees Celsius.
- 7f1a+) [CLARIFICATION] A full-size mat should have minimum dimensions of 30cm (left to right) by 25cm (front to back).
- 7h2+) [ADDITION] The competitors in the competitors area should not be able to see the puzzles of the competitors on stage.


## <article-8><competitions><competitions> Article 8: Competitions

- 8a4+) [RECOMMENDATION] Changes to increase the maximum number of competitors in the first round should be made at least one month before the competition (see [Regulation 9r3](regulations:regulation:9r3)).
- 8a4++) [RECOMMENDATION] The competition should be announced at least one month before the beginning of the competition.
- 8a5+) [SEPARATE][RECOMMENDATION] The competition should have at least 12 competitors.
- 8a5+) [RECOMMENDATION] The competition should have at least 12 competitors.
- 8a7+) [ADDITION] Organisers should strongly consider modifications to make Stackmat timers more robust against common incidents, such as making the buttons more difficult to press by accident (e.g. by attaching O-rings around the buttons) and securing the battery more firmly (e.g. by padding the battery compartment).


Expand All @@ -119,20 +123,21 @@ To be more informative, each Guideline is classified using one of the following
- 9f1+) [EXAMPLE] If the timer displays 12.678 for an attempt, the original recorded time is 12.67 (drop any digit after a hundredth of a second). A judge may write the full-precision time on the score sheet (and keep the precision in the calculation of penalties), as long as the score taker truncates it for the official results.
- 9f4+) [EXPLANATION] The result of an attempt is DNF only if the competitor began the attempt by indicating that they are ready (see [Regulation A3b2](regulations:regulation:A3b2)) but the attempt was disqualified.
- 9f5+) [CLARIFICATION] The result for an attempt is DNS if the competitor was eligible for the attempt and did not begin it (see [Regulation A3b2](regulations:regulation:A3b2)). If the competitor did not qualify for an attempt (e.g. in a combined round), they have no result for the attempt.
- 9q+) [SEPARATE][RECOMMENDATION] Events and rounds should have at least 2 competitors.
- 9q+) [RECOMMENDATION] Events and rounds should have at least 2 competitors.


## <article-10><solved-state><solvedstate> Article 10: Solved State

- 10f+) [EXPLANATION] The misalignment limits are selected so that they provide a natural cutoff between one state of a puzzle (without penalty) and a state one move away.
- 10h1+) [ADDITION] The solved state of Clock is not affected by loose or popped pin caps.


## <article-11><incidents><incidents> Article 11: Incidents

- 11e+) [CLARIFICATION] Since an appeal is not guaranteed to be successful, the competitor may choose to keep the timer running while appealing it, and resume the attempt when appropriate.
- 11e1+) [REMINDER] The extra attempt must be scrambled using an unmodified scramble sequence generated by an official scramble program (see [Regulation 4f](regulations:regulation:4f), [Guideline 4f+](guidelines:guideline:4f+)).
- 11e2+) [ADDITION] If an extra attempt itself leads to an additional extra attempt, the competitor should keep doing extra attempts until there are enough to replace as many regularly numbered attempts as needed. The valid extra attempts replace the relevant regularly numbered attempts in increasing order.
- 11e2++) [EXAMPLE] Suppose a competitor has 5 regularly numbered attempts, and #2 and #4 lead to extra attempts. After finishing the 5 regularly numbered attempts, the competitor continues with extra attempts until there are two valid extra attempts. The first of these replaces attempt #2, and the other one replaces attempt #4.
- 11e2+) [ADDITION] If an extra attempt itself leads to an additional extra attempt, the competitor should keep doing extra attempts until there is a valid extra attempt to replace the original regularly numbered attempt.
- 11e2++) [EXAMPLE] Suppose a competitor has 5 regularly numbered attempts, and #2 leads to extra attempts. The competitor should do extra attempts until there is a valid extra attempt to replace #2. Suppose later another attempt leads to extra attempts, the competitor should proceed in a similar way as for #2.


## <article-12><notation><notation> Article 12: Notation
Expand All @@ -143,13 +148,15 @@ To be more informative, each Guideline is classified using one of the following
## <article-A><speedsolving><speedsolving> Article A: Speed Solving

- A1a2+) [ADDITION] In case of a cumulative time limit, the judge records the original recorded time for a DNF on the score sheet in parentheses, e.g. "DNF (1:02.27)".
- A1a2++) [CLARIFICATION] Cumulative time limits may be enforced for a single event or a combination of events.
- A1a3+) [REMINDER] The organisation team and the WCA Delegate must be mindful that time limits influence the strategies of the competitors (e.g. rushing the first two attempts in hopes of meeting a cutoff in a combined round), and that changing time limits after the beginning of the round can disadvantage some competitors unfairly.
- A1a4+) [REMINDER] If a competitor has accidentally been permitted to exceed the time limit, the time limit must be enforced retroactively, and the judge, competitor, and WCA Delegate should be informed (see [Regulation 1g2](regulations:regulation:1g2)). Judges must always be aware of the time limit for a current attempt (which might depend on previous attempts, in the case of a cumulative time limit).
- A1c+) [CLARIFICATION] WCA Delegates should only use their discretion to prevent competitors from being a severe detriment to the competition (e.g. wasting time and/or competition resources). Competitors should not be disqualified for a "poor" result when they are competing to the best of their abilities.
- A2c1+) [REMINDER] In the past, score sheets have been used to cover puzzles while leaving some sides exposed. This is no longer permitted.
- A3c3+) [CLARIFICATION] The competitor may reset the timer before/during the inspection phase if the judge accidentally neglected to do so. However, it is the responsibility of the judge to make sure the timer has been reset (see [Regulation A3b](regulations:regulation:A3b)). If the competitor accidentally tries to begin the solve with a timer that the judge did not reset (i.e. the competitor performs inspection, places hands on the timer for a reasonable length of time, assumes that the timer will start normally, and begins to manipulate the puzzle), the attempt should be replaced by an extra attempt, at the discretion of the WCA Delegate.
- A3c4+) [CLARIFICATION] If the use of a thin object inside the puzzle has been enforced, the judge must not remove the object on behalf of the competitor.
- A3c4++) [CLARIFICATION] The competitor may remove the object during the solve, if they did not do it during the inspection (e.g. they forgot).
- A5b+) [CLARIFICATION] While inspecting or solving the puzzle, the competitor may touch the puzzle with any part of their body. Exception: One-Handed Solving and Solving With Feet (see [Regulation C1b](regulations:regulation:C1b) and [Regulation D1b](regulations:regulation:D1b)).
- A6b+) [EXPLANATION] The arbitrary value of 0.06 seconds was chosen to accommodate concerns about Stackmat timer malfunctions.
- A6f+) [CLARIFICATION] If the competitor resets the timer before the result was completely recorded, the judge must not write down the result from memory or from video or photographic evidence, and must disqualify the attempt instead (DNF).
- A6g+) [ADDITION] While the judge is determining whether to assign a penalty for misalignment, they should not touch the puzzle.
Expand All @@ -176,7 +183,7 @@ To be more informative, each Guideline is classified using one of the following
## <article-D><feet><solvingwithfeet> Article D: Solving With Feet

- D1b+) [CLARIFICATION] The competitor may wear socks while solving.
- D1c+) [SEPARATE][REMINDER] While repairing puzzle defects, other body parts must not touch the puzzle.
- D1c+) [REMINDER] While repairing puzzle defects, other body parts must not touch the puzzle.


## <article-E><fewest-moves><fewestmovessolving> Article E: Fewest Moves Solving
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