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E2e): FMC solutions similar or identical with the inverse scramble #344
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Removing scramble from FMC sheet and providing cube image only would solve these problems, though change the nature of the event drastically -_- Does it make sense to introduce absolute thresholds? I.e. if the first or last, say, 4 moves* are equal to last or first moves of scramble, DNF? The logic of taking 4 moves could be that if the first 3 moves of scramble or its reverse happen to solve a nice block, competitors are likely to find those even without the scramble.
The word "derived" should be changed. If one decides to interpret this regulation as "competitor derived the solution", it becomes impossible to apply this regulation, unless a delegate can read other people's thoughts. |
Yes, let's employ some little monkeys who scramble the cubes for every competitor, so they do not see the scramble. ;-) Implementing an absolute threshold doesn't look like an applicable solution to me:
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I don't really see how "related" is an improvement on "derived". Maybe the regulation could be expanded or some examples added in the Guildlines? |
From my point of view "related" clarifies that no intention is needed. "Derive" is a verb, so this implies some kind of action. In contrast, "related" is about the scramble and the solution and does not suggest that a relation was intentional. This makes it way easier because this will not lead to any discussion about trust and skills. But yes, I thought about adding examples as well. However, what are examples for solutions that we want to forbid? @SAuroux Can you think of other examples that we could mention? |
I think I would list two examples:
2016-03-14 12:58 GMT+01:00 Laura Ohrndorf notifications@github.com:
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Yes, sure, we shouldn't be too specific about it and avoid making the regulations some kind of cheating tutorial... |
Sarah suggested this addition: Is this reasonable if we back up the "unreasonable related" with the above mentioned examples in the Guidelines? As an alternative we could also restructure E2e) completely:
I think I am in favor of the latter as this also clarifies that there is not necessarily a connection between the current E2e) and E2e1). The current formatting as a subregulation seems to suggest that. In any case we should wait for the final decision how Fewest Moves scrambles will be implemented in the next TNoodle release. |
Almost all examples go in the Guidelines, so I think "E2e2" and "E2e3" should go there. The wording still doesn't sound great to me. If you asked me whether the normal T-perm and Y-perm are "reasonably related", I would say yes. I personally still think the current Regulation is fine, although we could replace "scrambling algorithm" with "scrambling sequence" with consistency with 4b2. |
Yes, I am not 100% satisfied with the wording as well. Another suggestion would be to add a "at the discretion of the WCA Delegate" to E2e):
And then add the above mentioned examples to the Guidelines:
Any ideas and comments are appreciated. With the current situation in mind it would be good to have a reasonable change ASAP. |
The Board is fine with this change, so let's merge it! fixes #344
Not sure if I want to bring this back from the dead after 4 years, but why give them a 20-move scramble? Can't we
The first three steps can be generated by a computer algorithmically, with no human interaction, only a 50-60 move output. |
I could point out issues with that exact procedure, but you bring this up at a very good time:
I don't know if it would be worth changing, but I think it could be a good time to evaluate. |
Weren't the padding moves specifically chosen so that they wouldn't make much sense from a EO perspective? Biggest problem I see is this can severely affect time management and possibly make reading a scramble reliably too big a part of FMC. At least I think it's not as bad as removing rotations, because that only affect specific advanced techniques rather than the entire event. |
After the recent discussions about Fewest Moves solutions being identical or similar with the inverse scramble, several people have suggested a clarification or modification of E2e:
At the moment, I can't think of a way how we could specify which solutions can be accepted and which should be declined. For sure, it would be possible to define some rules, but these would include an advanced analysis and understanding of the solution, which means that every Delegate would need to have an advanced knowledge of FMC techniques.
However, I think one of the main problems with this regulation is the second part of E2e1), i.e. an attempt is disqualified, if the competitor cannot give a valid explanation. Many seem to interpret that this also means that a solution is valid if it can be explained, although this is a logical fallacy:
If a solution is equal or similar to the inverse scramble and the competitor is able to explain his solution, only 1. (i.e. E2e)) is relevant, which means we have to decide whether a solution is derived from the scramble or not. Similarly, E2e) does not mention any intention by the competitor, so we do not have to decide whether a competitor is trustful or not or if he is capable of finding this solution.
I don't know if this is a regional phenomenon, but this is obviously another regulation which is commonly interpreted in a different way than intended. Many competitors believe that their solution is valid as long as they are able to explain it, which is definitely wrong.
An additional problem I see is the word "derived". I am not a native speaker, but "derive" sounds rather vague to me. It has also been discussed before, how FMC techniques like NISS/switching/premoves make use of the scramble, so that the solution is actually derived from the scramble when these techniques are used. What we don't want is a relation between the solution and the scramble, i.e. using the inverse scramble or parts of the scramble for the solution.
Would it improve the future application of E2e to replace "directly derived" with "related"?
Further sources:
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