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vtkInteractorStyleRubberBandZoom.h
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vtkInteractorStyleRubberBandZoom.h
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/*=========================================================================
Program: Visualization Toolkit
Module: vtkInteractorStyleRubberBandZoom.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkInteractorStyleRubberBandZoom - zoom in by amount indicated by rubber band box
// .SECTION Description
// This interactor style allows the user to draw a rectangle in the render
// window using the left mouse button. When the mouse button is released,
// the current camera zooms by an amount determined from the shorter side of
// the drawn rectangle.
#ifndef __vtkInteractorStyleRubberBandZoom_h
#define __vtkInteractorStyleRubberBandZoom_h
#include "vtkInteractionStyleModule.h" // For export macro
#include "vtkInteractorStyle.h"
class vtkUnsignedCharArray;
class VTKINTERACTIONSTYLE_EXPORT vtkInteractorStyleRubberBandZoom : public vtkInteractorStyle
{
public:
static vtkInteractorStyleRubberBandZoom *New();
vtkTypeMacro(vtkInteractorStyleRubberBandZoom, vtkInteractorStyle);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Event bindings
virtual void OnMouseMove();
virtual void OnLeftButtonDown();
virtual void OnLeftButtonUp();
protected:
vtkInteractorStyleRubberBandZoom();
~vtkInteractorStyleRubberBandZoom();
virtual void Zoom();
int StartPosition[2];
int EndPosition[2];
int Moving;
vtkUnsignedCharArray *PixelArray;
private:
vtkInteractorStyleRubberBandZoom(const vtkInteractorStyleRubberBandZoom&); // Not implemented
void operator=(const vtkInteractorStyleRubberBandZoom&); // Not implemented
};
#endif