###Problem:
Mars Rover is an example of a nice Kata to be implemented with TDD style
- Develop an api that moves a rover around on a grid.
- You are given the initial starting point (x,y) of a rover and the direction (N,S,E,W) it is facing.
- The rover receives a character array of commands.
- Implement commands that move the rover forward/backward (f,b).
- Implement commands that turn the rover left/right (l,r).
- Implement wrapping from one edge of the grid to another. (planets are spheres after all).
- Implement obstacle detection before each move to a new square. If a given sequence of commands encounters an obstacle, the rover moves up to the last possible point and reports the obstacle.
- Example: The rover is on a 100x100 grid at location (0, 0) and facing NORTH. The rover is given the commands "ffrff" and should end up at (2, 2).
###Solution I've worked on this while studying TDD with Golang, since I've started a course on Pluralsight The solution is not meant to be complete but just a starting point for me :-)