Skip to content

Commit

Permalink
Merge branch 'socket_local_port'
Browse files Browse the repository at this point in the history
Signed-off-by: Thomas Haller <thaller@redhat.com>
  • Loading branch information
thom311 committed May 6, 2014
2 parents 657e257 + 1f734a8 commit e210999
Show file tree
Hide file tree
Showing 7 changed files with 220 additions and 39 deletions.
1 change: 1 addition & 0 deletions include/Makefile.am
Expand Up @@ -142,6 +142,7 @@ noinst_HEADERS = \
linux/tc_ematch/tc_em_meta.h \
netlink-private/genl.h \
netlink-private/netlink.h \
netlink-private/socket.h \
netlink-private/tc.h \
netlink-private/types.h \
netlink-private/cache-api.h \
Expand Down
31 changes: 31 additions & 0 deletions include/netlink-private/socket.h
@@ -0,0 +1,31 @@
/*
* netlink-private/socket.h Private declarations for socket
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* Copyright (c) 2014 Thomas Graf <tgraf@suug.ch>
*/

#ifndef NETLINK_SOCKET_PRIV_H_
#define NETLINK_SOCKET_PRIV_H_

#include <netlink-private/netlink.h>

#ifdef __cplusplus
extern "C" {
#endif

int _nl_socket_is_local_port_unspecified (struct nl_sock *sk);
uint32_t _nl_socket_generate_local_port_no_release(struct nl_sock *sk);

void _nl_socket_used_ports_release_all(const uint32_t *used_ports);
void _nl_socket_used_ports_set(uint32_t *used_ports, uint32_t port);

#ifdef __cplusplus
}
#endif

#endif
9 changes: 9 additions & 0 deletions include/netlink/utils.h
Expand Up @@ -104,6 +104,15 @@ enum {
NL_CAPABILITY_ROUTE_LINK_CLS_ADD_ACT_OWN_REFERENCE = 3,
#define NL_CAPABILITY_ROUTE_LINK_CLS_ADD_ACT_OWN_REFERENCE NL_CAPABILITY_ROUTE_LINK_CLS_ADD_ACT_OWN_REFERENCE

/**
* Indicate that the local port is unspecified until the user accesses
* it (via nl_socket_get_local_port()) or until nl_connect(). More importantly,
* if the port is left unspecified, nl_connect() will retry generating another
* port when bind() fails with ADDRINUSE.
*/
NL_CAPABILITY_NL_CONNECT_RETRY_GENERATE_PORT_ON_ADDRINUSE = 4,
#define NL_CAPABILITY_NL_CONNECT_RETRY_GENERATE_PORT_ON_ADDRINUSE NL_CAPABILITY_NL_CONNECT_RETRY_GENERATE_PORT_ON_ADDRINUSE

__NL_CAPABILITY_MAX
#define NL_CAPABILITY_MAX (__NL_CAPABILITY_MAX - 1)
};
Expand Down
62 changes: 55 additions & 7 deletions lib/nl.c
Expand Up @@ -26,6 +26,7 @@
*/

#include <netlink-private/netlink.h>
#include <netlink-private/socket.h>
#include <netlink/netlink.h>
#include <netlink/utils.h>
#include <netlink/handlers.h>
Expand Down Expand Up @@ -75,6 +76,16 @@
* be closed automatically if any of the `exec` family functions succeed.
* This is essential for multi threaded programs.
*
* @note The local port (`nl_socket_get_local_port()`) is unspecified after
* creating a new socket. It only gets determined when accessing the
* port the first time or during `nl_connect()`. When nl_connect()
* fails during `bind()` due to `ADDRINUSE`, it will retry with
* different ports if the port is unspecified. Unless you want to enforce
* the use of a specific local port, don't access the local port (or
* reset it to `unspecified` by calling `nl_socket_set_local_port(sk, 0)`).
* This capability is indicated by
* `%NL_CAPABILITY_NL_CONNECT_RETRY_GENERATE_PORT_ON_ADDRINUSE`.
*
* @see nl_socket_alloc()
* @see nl_close()
*
Expand All @@ -85,6 +96,7 @@
int nl_connect(struct nl_sock *sk, int protocol)
{
int err, flags = 0;
int errsv;
socklen_t addrlen;

#ifdef SOCK_CLOEXEC
Expand All @@ -96,7 +108,9 @@ int nl_connect(struct nl_sock *sk, int protocol)

sk->s_fd = socket(AF_NETLINK, SOCK_RAW | flags, protocol);
if (sk->s_fd < 0) {
err = -nl_syserr2nlerr(errno);
errsv = errno;
NL_DBG(4, "nl_connect(%p): socket() failed with %d\n", sk, errsv);
err = -nl_syserr2nlerr(errsv);
goto errout;
}

Expand All @@ -106,11 +120,45 @@ int nl_connect(struct nl_sock *sk, int protocol)
goto errout;
}

err = bind(sk->s_fd, (struct sockaddr*) &sk->s_local,
sizeof(sk->s_local));
if (err < 0) {
err = -nl_syserr2nlerr(errno);
goto errout;
if (_nl_socket_is_local_port_unspecified (sk)) {
uint32_t port;
uint32_t used_ports[32] = { 0 };

while (1) {
port = _nl_socket_generate_local_port_no_release(sk);

if (port == UINT32_MAX) {
NL_DBG(4, "nl_connect(%p): no more unused local ports.\n", sk);
_nl_socket_used_ports_release_all(used_ports);
err = -NLE_EXIST;
goto errout;
}
err = bind(sk->s_fd, (struct sockaddr*) &sk->s_local,
sizeof(sk->s_local));
if (err == 0)
break;

errsv = errno;
if (errsv == EADDRINUSE) {
NL_DBG(4, "nl_connect(%p): local port %u already in use. Retry.\n", sk, (unsigned) port);
_nl_socket_used_ports_set(used_ports, port);
} else {
NL_DBG(4, "nl_connect(%p): bind() for port %u failed with %d\n", sk, (unsigned) port, errsv);
_nl_socket_used_ports_release_all(used_ports);
err = -nl_syserr2nlerr(errsv);
goto errout;
}
}
_nl_socket_used_ports_release_all(used_ports);
} else {
err = bind(sk->s_fd, (struct sockaddr*) &sk->s_local,
sizeof(sk->s_local));
if (err != 0) {
errsv = errno;
NL_DBG(4, "nl_connect(%p): bind() failed with %d\n", sk, errsv);
err = -nl_syserr2nlerr(errsv);
goto errout;
}
}

addrlen = sizeof(sk->s_local);
Expand Down Expand Up @@ -405,7 +453,7 @@ void nl_complete_msg(struct nl_sock *sk, struct nl_msg *msg)

nlh = nlmsg_hdr(msg);
if (nlh->nlmsg_pid == NL_AUTO_PORT)
nlh->nlmsg_pid = sk->s_local.nl_pid;
nlh->nlmsg_pid = nl_socket_get_local_port(sk);

if (nlh->nlmsg_seq == NL_AUTO_SEQ)
nlh->nlmsg_seq = sk->s_seq_next++;
Expand Down
149 changes: 118 additions & 31 deletions lib/socket.c
Expand Up @@ -30,6 +30,7 @@
#include "defs.h"

#include <netlink-private/netlink.h>
#include <netlink-private/socket.h>
#include <netlink/netlink.h>
#include <netlink/utils.h>
#include <netlink/handlers.h>
Expand Down Expand Up @@ -61,16 +62,39 @@ static NL_RW_LOCK(port_map_lock);

static uint32_t generate_local_port(void)
{
int i, n;
int i, j, n, m;
static uint16_t idx_state = 0;
uint32_t pid = getpid() & 0x3FFFFF;

nl_write_lock(&port_map_lock);

for (i = 0; i < 32; i++) {
if (idx_state == 0) {
uint32_t t = time(NULL);

/* from time to time (on average each 2^15 calls), the idx_state will
* be zero again. No problem, just "seed" anew with time(). */
idx_state = t ^ (t >> 16) ^ 0x3047;
} else
idx_state = idx_state + 20011; /* add prime number */

i = idx_state >> 5;
n = idx_state;
for (j = 0; j < 32; j++) {
/* walk the index somewhat randomized, with always leaving the block
* #0 as last. The reason is that libnl-1 will start at block #0,
* so just leave the first 32 ports preferably for libnl-1 owned sockets
* (this is relevant only if the applications ends up using both versions
* of the library and doesn't hurt otherwise). */
if (j == 31)
i = 0;
else
i = (((i-1) + 7) % 31) + 1;

if (used_ports_map[i] == 0xFFFFFFFF)
continue;

for (n = 0; n < 32; n++) {
for (m = 0; m < 32; m++) {
n = (n + 13) % 32;
if (1UL & (used_ports_map[i] >> n))
continue;

Expand All @@ -82,31 +106,73 @@ static uint32_t generate_local_port(void)

nl_write_unlock(&port_map_lock);

return pid + (n << 22);
return pid + (((uint32_t)n) << 22);
}
}

nl_write_unlock(&port_map_lock);

/* Out of sockets in our own PID namespace, what to do? FIXME */
NL_DBG(1, "Warning: Ran out of unique local port namespace\n");
return UINT_MAX;
return UINT32_MAX;
}

static void release_local_port(uint32_t port)
{
int nr;
uint32_t mask;

if (port == UINT_MAX)
if (port == UINT32_MAX)
return;


BUG_ON(port == 0);

nr = port >> 22;
mask = 1UL << (nr % 32);
nr /= 32;

nl_write_lock(&port_map_lock);
used_ports_map[nr / 32] &= ~(1 << (nr % 32));
BUG_ON((used_ports_map[nr] & mask) != mask);
used_ports_map[nr] &= ~mask;
nl_write_unlock(&port_map_lock);
}

/** \cond skip */
void _nl_socket_used_ports_release_all(const uint32_t *used_ports)
{
int i;

for (i = 0; i < 32; i++) {
if (used_ports[i] != 0) {
nl_write_lock(&port_map_lock);
for (; i < 32; i++) {
BUG_ON((used_ports_map[i] & used_ports[i]) != used_ports[i]);
used_ports_map[i] &= ~(used_ports[i]);
}
nl_write_unlock(&port_map_lock);
return;
}
}
}

void _nl_socket_used_ports_set(uint32_t *used_ports, uint32_t port)
{
int nr;
int32_t mask;

nr = port >> 22;
mask = 1UL << (nr % 32);
nr /= 32;

/*
BUG_ON(port == UINT32_MAX || port == 0 || (getpid() & 0x3FFFFF) != (port & 0x3FFFFF));
BUG_ON(used_ports[nr] & mask);
*/

used_ports[nr] |= mask;
}
/** \endcond */

/**
* @name Allocation
* @{
Expand All @@ -125,11 +191,9 @@ static struct nl_sock *__alloc_socket(struct nl_cb *cb)
sk->s_local.nl_family = AF_NETLINK;
sk->s_peer.nl_family = AF_NETLINK;
sk->s_seq_expect = sk->s_seq_next = time(0);
sk->s_local.nl_pid = generate_local_port();
if (sk->s_local.nl_pid == UINT_MAX) {
nl_socket_free(sk);
return NULL;
}

/* the port is 0 (unspecified), meaning NL_OWN_PORT */
sk->s_flags = NL_OWN_PORT;

return sk;
}
Expand Down Expand Up @@ -265,13 +329,45 @@ void nl_socket_enable_auto_ack(struct nl_sock *sk)

/** @} */

/** \cond skip */
int _nl_socket_is_local_port_unspecified(struct nl_sock *sk)
{
return (sk->s_local.nl_pid == 0);
}

uint32_t _nl_socket_generate_local_port_no_release(struct nl_sock *sk)
{
uint32_t port;

/* reset the port to generate_local_port(), but do not release
* the previously generated port. */

port = generate_local_port();
sk->s_flags &= ~NL_OWN_PORT;
sk->s_local.nl_pid = port;
return port;
}
/** \endcond */

/**
* @name Source Idenficiation
* @{
*/

uint32_t nl_socket_get_local_port(const struct nl_sock *sk)
{
if (sk->s_local.nl_pid == 0) {
/* modify the const argument sk. This is justified, because
* nobody ever saw the local_port from externally. So, we
* initilize it on first use.
*
* Note that this also means that you cannot call this function
* from multiple threads without synchronization. But nl_sock
* is not automatically threadsafe anyway, so the user is not
* allowed to do that.
*/
return _nl_socket_generate_local_port_no_release((struct nl_sock *) sk);
}
return sk->s_local.nl_pid;
}

Expand All @@ -280,27 +376,18 @@ uint32_t nl_socket_get_local_port(const struct nl_sock *sk)
* @arg sk Netlink socket.
* @arg port Local port identifier
*
* Assigns a local port identifier to the socket. If port is 0
* a unique port identifier will be generated automatically.
* Assigns a local port identifier to the socket.
*
* If port is 0, the port is reset to 'unspecified' as it is after newly
* calling nl_socket_alloc().
* Unspecified means, that the port will be generated automatically later
* on first use (either on nl_socket_get_local_port() or nl_connect()).
*/
void nl_socket_set_local_port(struct nl_sock *sk, uint32_t port)
{
if (port == 0) {
port = generate_local_port();
/*
* Release local port after generation of a new one to be
* able to change local port using nl_socket_set_local_port(, 0)
*/
if (!(sk->s_flags & NL_OWN_PORT))
release_local_port(sk->s_local.nl_pid);
else
sk->s_flags &= ~NL_OWN_PORT;
} else {
if (!(sk->s_flags & NL_OWN_PORT))
release_local_port(sk->s_local.nl_pid);
sk->s_flags |= NL_OWN_PORT;
}

if (!(sk->s_flags & NL_OWN_PORT))
release_local_port(sk->s_local.nl_pid);
sk->s_flags |= NL_OWN_PORT;
sk->s_local.nl_pid = port;
}

Expand Down
2 changes: 1 addition & 1 deletion lib/utils.c
Expand Up @@ -1147,7 +1147,7 @@ int nl_has_capability (int capability)
NL_CAPABILITY_ROUTE_BUILD_MSG_SET_SCOPE,
NL_CAPABILITY_ROUTE_LINK_VETH_GET_PEER_OWN_REFERENCE,
NL_CAPABILITY_ROUTE_LINK_CLS_ADD_ACT_OWN_REFERENCE,
0,
NL_CAPABILITY_NL_CONNECT_RETRY_GENERATE_PORT_ON_ADDRINUSE,
0,
0,
0,
Expand Down

0 comments on commit e210999

Please sign in to comment.