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Fixed bug #10
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 - gotoRealm needed to be set to true when MoveToRealms() was called inside AttemptConnection.
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thomas-crane committed Apr 19, 2017
1 parent 2c61ff7 commit ef2b79c
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1 change: 1 addition & 0 deletions FameBot/Core/Plugin.cs
Original file line number Diff line number Diff line change
Expand Up @@ -683,6 +683,7 @@ private async void AttemptConnection(Client client, int portalId)

if(!portals.Exists(ptl => ptl.ObjectId == portalId))
{
gotoRealm = true;
MoveToRealms(client);
return;
}
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