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*********************** P O P E Y E ********************** Popeye is a program to solve a lot of orthodox and fairy chess problems. If you enter at least a (fairy-) chess-position and a stipulation Popeye tries to solve this (fairy-) chess position. Until now you can enter your input in one out of the following languages: english, french, german For german examples look at the directory BEISPIEL. Whole language dependent syntax and all the possibilities of Popeye can be found in the language dependent *.txt files. HAVE FUN ! Contents of this distribution: readme.txt: This file. Contains hints for porting and compiling. py-????.txt Documentation written in ????-language. makefile.unx Makefile for unix compilation. coderule.txt Some hints on coding style *.h, *.c C source code py-????.msg: Message-file for POPEYE I/O in ????-language. pie-????.txt: File for POPEYE LaTeX output in ????-language. BEISPIEL: Directory containing german testfiles EXAMPLES: Directory containing english testfiles REGRESSIONTESTS Output when running the examples in BEISPIEL and EXAMPLES DHT: Directory containing the dynamic hashing support C-Source files. LATEX: Directory containing files for LaTeX support. scripts: Some bash scripts useful for developers toolchains: contain makefile additions for different tool chains Motto: There is no C code portable to every compiler and every machine. Nevertheless we want to provide C code as portable as possible. But there are some problems which can be avoided if you read these few lines, before compiling POPEYE by yourself. If you do not want to read any further, take a glance at the makefile.unx . A lot of compiling this sources was done with the GNU C-Compiler (gcc) and cross compilers based on gcc.