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* W is a game with limitless potential | ||
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** Information | ||
W was created as my entry into this [[http://www.ludumdare.com/compo/][Ludum Dare Jam 22]] (See [[https://github.com/thomcc/W/downloads][downloads]] | ||
* W | ||
W was created as my entry into [[http://www.ludumdare.com/compo/][Ludum Dare Jam 22]] (See [[https://github.com/thomcc/W/downloads][downloads]] | ||
or [[https://github.com/thomcc/W/tree/ldjam][this branch]] for what I submitted, the entry itself is located | ||
[[http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=7728][here]]). | ||
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Now that it is complete, I am going to extend the heck out of it. | ||
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** How to play | ||
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*** Getting W | ||
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**** Mac, Windows, or 64 bit Linux | ||
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If you run Mac, Linux (64 bit), or Windows, simply grab the W-App.zip | ||
(for Mac), W-Lin.tar.gz (for 64 bit Linux), or W-Exe.zip (for | ||
Windows). Double click the executable inside, (W.app for Mac and W.exe | ||
for Windows), and if everything should goes well W should open and | ||
start! | ||
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**** Any (who happen to already have Racket 5.2 installed) | ||
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W is written in PLT Racket, a dialect of Lisp, and if you happen to | ||
already have this installed, you can run the code without downloading | ||
one of the premade executables. To do this, simply download or clone | ||
this repository, and run "w.rkt" from within the source directory. | ||
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Note that for best performance you should not run this within | ||
DrRacket, running "gracket source/w.rkt" from the command line should | ||
set the necessary steps in motion for that to happen. | ||
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If you do not wish or know how to run this outside of DrRacket, but | ||
find that it is running too slow and would like to try to fix it, you can | ||
improve performance by going to the languages menu and ensuring that | ||
both Debugging and Profiling are turned off. Additionally, check | ||
"populate compiled directories" if it is unchecked. | ||
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*** Controls | ||
- Arrow keys or WASD for movement | ||
- Space uses an item you are standing on or facing (teleporters, | ||
doors, and screens can currently be used). Space will also restart | ||
the game at a game over screen. | ||
- Escape restarts the game regardless of where you are. | ||
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I have changed it since then, however I'm no longer working on | ||
it. |