Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[r126] – webglrendertarget set texture #15

Merged
merged 11 commits into from
Feb 25, 2021

Conversation

joshuaellis
Copy link
Member

Why

part of r126mrdoob/three.js#20111

What

WebGLRenderTarget

  • added setTexture
  • added depth as argument to setSize
  • constructor args should be partial

fflate.module

  • added .d.ts

DataTexture2DArray

  • constructor args should be partial

Checklist

  • Ready to be merged

@joshuaellis joshuaellis added this to the r126 milestone Feb 20, 2021
@Methuselah96 Methuselah96 merged commit 9ffd252 into dev Feb 25, 2021
@Methuselah96 Methuselah96 deleted the feat/webglrendertarget-setTexture branch February 25, 2021 13:21
@Methuselah96 Methuselah96 mentioned this pull request Feb 25, 2021
Closed
22 tasks
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants