update v1.2 04/01/2024
- refactored most gamepad input code for better handling
added independent acceleration per stick improved mouse
click with left and right trigers etc. - tweaked .mke(s)
- corrected screensize factor acceleration
now polls while game is running - added modifier deadzone to thumb axis acceleration
- added shift, ctrl and function keys 1 to 5 as configurable keys
- corrected freefile variable type to long
integer causes issues when opening multiple
file in succession - trimmed utilfile.bas
- updated sdl2.dll from 2.26.5.0 to 2.28.5.0
- added locale nl and updated help.ini
- phased out small sdl window
- getuilabelvalue implemented full automatic spacing
- expanded localization added dutch
todo translated string size and ui placement need work - note with the newer version of sdl
ram / handles and threads usage has been reduced