- This package helps flutter developers to rapidly build chat app.
- EasyChat
- Developers
.
- See the Principle.
- Login is required to use this app. Meaning, this package does not provide login relational feature. the parent app must provide login and login is reuqired for using this package.
- Create chat room.
- Updating user's display name and photo url in chat room collection. Not indivisual chat message.
-
This firebase extension helps to manage your firebase.
-
When a document is created under the
easy-commands
collection,- The firebase background function will execute the comamnd specified in
{ command: ... }
.
- The firebase background function will execute the comamnd specified in
-
Easychat provides logic as much as possible. This means, the app must provide UI and hook the user event with the easychat logic.
- In some case, easychat must provide ui like displaying the list of chat friend list or chat room and message list. But still easychaht provides a way to customise everything.
-
Easychat also provide sample UI. So, developer can see the code, copy and customise it.
-
Easychat throws exceptions when there are problems. It is the app's responsibility to catch and handle them.
-
For sample UI widgets, it provides
sucess
anderror
handler.
-
The one who creats the chat room is the master manager of the chat.
-
The master manager can set moderators.
-
Moderators can
- kick out chat members.
- block or unblock chat members not to join again.
- set password so other member may not join.
-
OpenChat
- A group chat which is searchable.
- Anybody search chat room and join.
- Members of the group chat can invite other users.
-
PrivateChat
- A group chat which is not searchable.
- Only Master and Moderators can invite users.
- Firestore
- Chat room list
- 1:1 chat room & multi chat
- File upload api
- The example is in easychat_example repository. Add it in
apps
folder and test it.
-
Easychat package uses the same connection on your application. You can simply initialize firebase connection inside your application.
-
The firestore structure for easychat is fixed. If you want to change, you may need to change the security rules and the source code of the package.
-
/easychat
is the root collection for all chat. The document inside this collection has chat room information. -
/eachchat/{documentId}/messages
is the collection for storing all the chat messages.
- You can initialize the easychat to use your user list collection and It must be readable.
- Easychat needs displayName and photoUrl in the collection.
- Set the user's information like below.
EasyChat.instance.initialize(usersCollection: 'users', displayNameField: 'displayName', photoUrlField: 'photoUrl')
- listen
eventarc
and update it into a document. For instance, after image processing, listen the event and update it on a document.
-
Required properties
{ command: 'update_custom_claims' }
- the command.{ uid: 'xxx' }
- the user's uid that the claims will be applied to.{ claims: { key: value, xxx: xxx, ... } }
- other keys and values for the claims.
-
example of document creation for update_custom claims
- Response
{ config: ... }
- the configuration of the extension{ response: { status: 'success' } }
- success respones{ response: { timestamp: xxxx } }
- the time that the executino had finished.{ response: { claims: { ..., ... } } }
- the claims that the user currently has. Not the claims that were requested for updating.
SYNC_CUSTOM_CLAIMS_TO_USER_DOCUMENT
option only works withupdate_custom_claims
command.- When it is set to
yes
, the claims of the user will be set to user's document. - By knowing user's custom claims,
- the app can know that if the user is admin or not.
- If the user is admin, then the app can show admin menu to the user.
- Security rules can work better.
- the app can know that if the user is admin or not.
- When it is set to
-
Disabling a user means that they can't sign in anymore, nor refresh their ID token. In practice this means that within an hour of disabling the user they can no longer have a request.auth.uid in your security rules.
- If you wish to block the user immediately, I recommend to run another command. Running
update_custom_claims
comand with{ disabled: true }
and you can add it on security rules. - Additionally, you can enable
set enable field on user document
to yes. This will adddisabled
field on user documents and you can search(list) users who are disabled.
- If you wish to block the user immediately, I recommend to run another command. Running
-
SET_DISABLED_USER_FIELD
option only works withdisable_user
command.- When it is set to yes, the
disabled
field withtrue
will be set to user document. - Use this to know if the user is disabled.
- When it is set to yes, the
-
Request
{
command: 'delete_user',
uid: '--user-uid--',
}
- Warning! Once a user changes his displayName and photoUrl,
EasyChat.instance.updateUser()
must be called to update user information in easychat.
- Copy the following security rules and paste it into your Firebase project.
... security rules here ...
Collection ID | Fields Indexd |
---|---|
easychat | users lastMessage.createdAt |
- In this chapter, the usage of the widgets is explained.
-
The beginning point would be chat room list screen.
- On the chat room list screen, you can display chat room create icon and the login user's chat room list.
-
Follow the setup first.
-
You can display chat room list like below
final ChatRoomListViewController controller = ChatRoomListViewController();
ChatRoomListView(
controller: controller,
),
- To create a chat room, add a button and display
ChatRoomCreate
widget. You may copy the code fromChatRoomCreate
and apply your own design.
class _ChatRoomListreenState extends State<ChatRoomListSreen> {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Easy Chat Room List'),
actions: [
IconButton(
onPressed: () async {
showDialog(
context: context,
builder: (_) => ChatRoomCreate(
success: (room) {
Navigator.of(context).pop();
if (context.mounted) {
controller.showChatRoom(context: context, room: room);
}
},
cancel: () => Navigator.of(context).pop(),
error: () => const ScaffoldMessenger(child: Text('Error creating chat room')),
),
);
},
icon: const Icon(Icons.add),
),
],
),
- You need to create only one screen to use the easychat.
Scafolld(
appBar: AppBar(
title:
)
)
- In the chat room, there should be a header, a message list view as a body, and message input box.
- To display the chat room, you need to have a chat room model.
- To have a chat room model, you need to create a chat room (probably a group chat).
- Then, you will get it on the app by accessing the database or you may compose it using
ChatRoomModel.fromMap()
. - Then, pass the chat room model into the chat room (or you can compose a chat room manually with the chat room model.)
- Please create issues.
Timer.run(() {
// Navigator.of(context).push(MaterialPageRoute(builder: (_) => const ChatScreen()));
// How to test a chat room screen:
Navigator.of(context).push(
MaterialPageRoute(
/// Open the chat room screen with a chat room for the UI work and testing.
builder: (_) => ExampleChatRoomScreen(
/// Get the chat room from the firestore and pass it to the screen for the test.
room: ChatRoomModel.fromMap(
id: 'mFpHRSZLCemCfC2B9Y3B',
map: {
'name': 'Test Chat Room',
},
),
),
),
);
});
- Run firestore emulator like below and test the security rules.
% firebase emulators:start --only firestore
master: [string]
is the master. root of the chat room.moderators: Array[uid]
is the moderators.group: [boolean]
- if true, it's group chat. otherwise it's 1:1 chatopen: [boolean]
- if true, any one in the room can invite and anyone can jogin (except if it's 1:1 chat). If it's false, no one can join except the invitation of master and moderators.createdAt: [timestamp|date]
is the time that the chat room created.users: Array[uid]
is the number of users.noOfNewMessages: Map<string, number>
- This contains the uid of the chat room users as key and the number of new messages as value.lastMessage: Map
is the last message in the room.createdAt: [timestamp|date]
is the time that the last message was sent.senderUid: [string]
is the sender Uidtext: [string]
is the text in the message
maximumNoOfUsers: [int]
is the maximum no of users in the group.
text
is the text message [Optional] - Optional, meaning, a message can be sent without the text.createdAt
is the time that the message was sent.senderUid
is the sender UidimageUrl [String]
is the image's URL added to the message. [Optional]fileUrl [String]
is the file's URL added to the message. [Optional]fileName
is the file name of the file fromfileUrl
. [Optional]
- We don't seprate the storage of the no of new message from the chat room document. We have thought about it and finalized that that is not worth. It does not have any money and the logic isn't any simple.
- noOfNewMessages will have the uid and no. like
{uid-a: 5, uid-b: 0, uid-c: 2}
- When somebody chats, increase the no of new messages except the sender.
- Wehn somebody receives a message in a chat room, make his no of new message to 0.
- When somebody enters the chat room, make his no of new message to 0.
- Get whole list of chat room.
- Filter chat rooms that has 0 of noOfNewmessage of my uid.
-
1:1 chat room id must be consisted with
uid-uid
pattern in alphabetically sorted. -
When the login user taps on a chat room, it is considered that the user wants to enter the chat room. It may be a 1:1 chat or group chat.
- In this case, the app will deliver
ChatRoomModel
as a prameter to chat room list screen and chat room list screen will open the chat room.
- In this case, the app will deliver
-
When the login user taps on a user, it means, the login user want to chat with the user. It will be only 1:1 chat.
- Int his case, the app will deliver
UserModel
as a parameter to chat room list screen and chat room list screen will open the chat room. - When the login user taps on a user, the app must search if the 1:1 chat room exsits.
- If yes, enter the chat room,
- If not, create 1:1 chat room and put the two as a member of the chat room, and enter.
- Int his case, the app will deliver
-
When one of user in 1:1 chat invites another user, new group chat room will be created and the three users will be the starting members of the chat room.
- And the new chat room is a group chat room and more members would invited (without creating another chat room).
-
Any user in the chat room can invite other user unless it is password-locked.
-
The
inviting
means, the invitor will add theinvitee
's uid intousers
field.- It is same as
joining
. If the user who wants to join the room, he will simply add his uid intousers
field. That's calledjoining
.
- It is same as
-
Any one can join the chat room if
/easychat/{id}/{ open: true }
.- 1:1 chat room must not have
{open: false}
.
- 1:1 chat room must not have
-
If a chat room has
{open: false}
, no body can join the room except the invitation of master and moderators. -
group chat room must have
{group: true, open: [boolean]}
. This is for searching purpose in Firestore.- For 1:1 chat room, it must be
{group: false, open: false}
. This is for searching purpose in Firestore.
- For 1:1 chat room, it must be
UI can be customized
- To list chat rooms, use the code below.
ChatRoomListView(
controller: controller,
itemBuilder: (context, room) {
return ListTile(
leading: const Icon(Icons.chat),
title: ChatRoomListTileName(
room: room,
style: const TextStyle(color: Colors.blue),
),
trailing: const Icon(Icons.chevron_right),
onTap: () {
controller.showChatRoom(context: context, room: room);
});
},
)
The chat room menu can be accessed by the Chat Room Menu Button. This will open the Chat Room Menu Screen.
ChatRoomMenuButton(
room: chatRoomModel,
onUpdateRoomSetting: (updatedRoom) {
debugPrint("If a setting was updated. Setting: ${updatedRoom.toString()}");
},
),
The Chat Room Menu consists the following:
Invite User
This button opens a List View of users that can be invited to the group chat. To use Invite User Button for List View, follow the code:
InviteUserButton(
room: chatRoomModel,
onInvite: (invitedUserUid) {
debugPrint("You have just invited a user with a uid of $invitedUserUid");
},
),
To programatically, invite a user, follow these codes:
updatedRoom = await EasyChat.instance.inviteUser(room: chatRoomModel, userUid: user.uid);
Settings
This can open the chat room settings. To use the button that opens the settings menu:
ChatSettingsButton(
room: chatRoomModel,
onUpdateRoomSetting: (updatedRoom) {
debugPrint("Something was updated in the room. Setting ${updatedRoom.toString()}");
},
),
See Chat Room Settings for more details
Members
This is a List View of the members of the group chat. The user can be marked as [Master], [Moderator] and/or [Blocked]. Tapping the user will open a Dialog that may show options for Setting as Moderator, or Blocking on the group.
Open Chat Room
This setting determines if the group chat is open or private. Open means anybody can join and invite. Private means only the master or moderators can invite. See the code below to use the Default List Tile.
ChatRoomOpenSettingListTile(
room: chatRoomModel,
onToggleOpen: (updatedRoom) {
debugPrint('Updated Room Open Setting. Setting: ${updatedRoom.open}');
},
),
To programatically update the setting, follow the code below. It will return the room with updated setting.
updatedRoom = await EasyChat.instance.updateRoomSetting(
room: chatRoomModel,
setting: 'open',
value: updatedBoolValue,
);
Maximum Number of User
This number sets the limitation for the number of users in the chat room. If the current number of users is equal or more than this setting, it will not proceed on adding the user.
ChatRoomMaximumUsersSettingListTile(
room: chatRoomModel,
onUpdateMaximumNoOfUsers: (updatedRoom) {
debugPrint('Updated Maximum number of Users Setting. Setting: ${updatedRoom.maximumNoOfUsers}');
},
),
To programatically update the setting, follow the code below. It will return the room with updated setting.
updatedRoom = await EasyChat.instance.updateRoomSetting(
room: chatRoomModel,
setting: 'maximumNoOfUsers',
value: updatedIntValue
);
Default Chat Room Name
The master can use this setting to set the default name of the Group Chat.
ChatRoomDefaultRoomNameSettingListTile(
room: _roomState!,
onUpdateChatRoomName: (updatedRoom) {
widget.onUpdateRoomSetting?.call(updatedRoom);
},
),
To programatically update the default chat room name, follow the code below. It will return the room with updated setting.
updatedRoom = await EasyChat.instance.updateRoomSetting(
room: chatRoomModel,
setting: 'name',
value: updatedName
);
-
To run all the tests
% npm run test
-
To run a single test file, run like below.
npm run mocha -- tests/xxxxx.spec.js
by dev1
- We don't do the
unit test
,widget test
, orintegration test
. Instead, we dologic test
that is developed by ourselves for our test purpose.- You can see the test in
TestScreen
.
- You can see the test in
-
Note only the master need to as it as subtree.
-
Add
easychat
asgit subtree
like below. Note that this is for package developers only.- Note that, the
easychat
may have its ownsubtree
which means, it may have nested subtrees.
- Note that, the
% flutter create [projectName]
% cd [projectName]
% flutter run
% git remote add origin [https://github.com/your-account/project-name]
% git add . && git commit -m "..."
% git push -f -u origin main
% git remote add easychat https://github.com/thruthesky/easychat
% git subtree add --prefix lib/easychat easychat main
% flutterfire configure
% flutter pub add firebase_core
% flutter pub add firebase_auth
% flutter pub add firebase_storage
% flutter pub add firebase_ui_firestore
% flutter pub add cloud_firestore
% ... add more packages ....
- Add the
easychat
package like below.
easychat:
path: lib/easychat
- Initialize firebase like below.
void main() async {
WidgetsFlutterBinding.ensureInitialized();
await Firebase.initializeApp(
options: DefaultFirebaseOptions.currentPlatform,
);
runApp(const MyApp());
}
-
Enable the easychat security rules
-
Use the
TestUi
like below.
class _MyHomePageState extends State<MyHomePage> {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
title: Text(widget.title),
),
body: TestUi(),
);
}
}
- For wrong command, error like below will happen
{
command: 'wrong-command',
response: {
code: 'execution/command-not-found',
message: 'command execution error',
status: 'error',
timestamp: Timestamp { _seconds: 1690097695, _nanoseconds: 194000000 }
}
}
- To deploy to functions, run the command below.
npm run deploy
-
We do unit testing on local emulator and on real Firebase.
-
To test the input of the configuration based on extension.yaml, run the following
cd functions/integration_tests && firebase emulators:start
- You can open
https://localhost:4000
to see everything works fine especially with the configuration of*.env
based on theextension.yaml
settings.
-
Test files are under
functions/tests
. This test files work with real Firebase. So, you may need provide a Firebase for test use.- You can run the emulator on the same folder where
functions/firebase.json
resides, and run the tests on the same folder.
- You can run the emulator on the same folder where
-
To run the sample test,
npm run test:index
-
To run all the tests
npm run test
-
To run a test by specifying a test script,
npm run mocha -- tests/**/*.ts
npm run mocha -- tests/update_custom_claims/get_set.spec.ts
npm run mocha -- tests/update_custom_claims/update.spec.ts
- If you want, you can add
timestamp
field for listing.
- The
/easy-commands
collection should be protected by the admin users. - See the sample security rules that you may copy and use for the seurity rules of easy-extension.