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Reanimator-steam

IDXSpecification

###Introduction The index (.idx) file is reference table that maps the file names, directories, sizes and offsets within the data (.dat) file. The file is encrypted which must be decrtyped before it can be modified.

###File Structure

Alias Size Notes
Main Header
token Int32 Must be 0x6867696E ('nigh')
structCount Int32 Number of Structs in Index(?) - count tokens
fileCount Int32 File count
String Block
token Int32 Must be 0x68677073 ('spgh')
stringCount Int32 String count.
blockSize Int32 Number of bytes in following block.
stringBytes blockSize The strings (each one is \0) lumped together as one big block.
String Data
token Int32 Must be 0x68677073 ('spgh')
for (stringCount)
{
stringSize Int16 Count of chars in string (not including \0)
unknown Int32 CRC perhaps? - Not required for valid game loading.
}
File Block
token Int32 Must be 0x68677073 ('spgh')
for (fileCount)
{
token Int32 Must be 0x6867696F ('oigh')
unknown Int32 Not required for valid game loading (can be null).
unknown Int32 REQUIRED for valid game loading! // Must be a specific value... What?
dataOffset Int32 Offset in bytes within accompanying .dat file.
null Int32
uncompressedSize Int32
compressedSize Int32
null Int32
directoryArrayPosition Int32
filenameArrayPosition Int32
unknown Int32
unknown Int32 Not required for valid game loading (can be null).
unknown Int32 Not required for valid game loading (can be null).
unknown Int32 Not required for valid game loading (can be null).
null Int32
null Int32
null Int32
startOfFile 8 Bytes
token Int32 Must be 0x6867696F ('oigh').
}

###Encryption The algorithm used the encrypt the index.

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