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pw_MayaToHoudiniChannelExport

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This script is designed to export animation channels from Maya to Houdini CHOP files. A format that Houdini understands as CHOP channels. You do not require any additional plug-ins or scripts to read the data in Houdini.

Supports any number of attributes from channelBox. You only need to select an attribute and add it to the list

  • One file can have any number of channels. Very convenient for transferring character animation or mocap

  • Automatic determination of clip length from minimum and maximum values ​​of animation curves

  • Saving export settings in Maya scene or to a disk file

  • Batch-mode to export several FBX files with animation

Installation:

Copy the folder to pw_MayaToHoudiniChannelExport the library for Python-modules. For example at:

     MAYA_INSTALL \ Python \ Lib \ site-packages

Open Script Editor and run the code

import pw_MayaToHoudiniChannelExport
pw_MayaToHoudiniChannelExport.show ()

If your Maya version is lower than 2014, you need to install PyQt

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Export Maya channels to Houdini CHOP file

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