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hud/server: enable websocket compression #3395

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merged 1 commit into from Jun 1, 2020

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jazzdan
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@jazzdan jazzdan commented Jun 1, 2020

May help with situations where Tilt is being run on a remote server and
the web UI is running on a local laptop resulting in the websocket
messages being sent over the Internet like in #3359.

Currently seeing if there is a measurable performance impact here, but I figure if it's a wash, then we might as well enable this. WDYT?

May help with situations where Tilt is being run on a remote server and
the web UI is running on a local laptop resulting in the websocket
messages being sent over the Internet like in #3359.
@jazzdan jazzdan requested a review from nicks June 1, 2020 20:24
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seems safe to try

@jazzdan
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jazzdan commented Jun 1, 2020

Yeah I poked around in perf and didn't notice an appreciable increase in CPU, or a disproportionate amount of time being spend compressing data.

@jazzdan jazzdan merged commit 7b2880f into master Jun 1, 2020
@nicks nicks deleted the dmiller/enable-websocket-compression branch February 3, 2022 16:57
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2 participants