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Perl6 bindings to SDL_gpu

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SDL2::GPU::Raw

These are NativeCall bindings to SDL_gpu (built with SDL2, so it's compatible to SDL2::Raw).

SDL_gpu is described by its author as

SDL_gpu, a library for making hardware-accelerated 2D graphics easy. by Jonathan Dearborn

SDL_gpu is licensed under the terms of the MIT License. See LICENSE.txt for details of the usage license granted to you for this code.

You can find SDL_gpu at https://github.com/grimfang4/sdl-gpu

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Perl6 bindings to SDL_gpu

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