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LowRes Galaxy ZERO

LowRes Galaxy ZERO is an endless highscore space shooter game. Currently it's just a remake of my fantasy console game LowRes Galaxy 2, but it's meant to be the base of a more advanced game.

It's mainly a playground for me to practice modern C++ and the Entity Component System (ECS) architecture.

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Core Ideas

  • Procedural level generation
  • Endless gameplay
  • Main purpose: beating highscores

Feature Ideas

  • More enemy types
  • Weapon power ups
  • Score/live/shield power ups
  • Co-op
  • Dynamic background (space -> planet -> tech interior)
  • Dynamic music (increasing intensity)
  • Online highscore table

License

The source code is under the zlib license. All assets are copyrighted by Timo Kloss.

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An endless highscore space shooter game written in C++ using SDL2 and EnTT

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