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Tinspin edited this page May 26, 2023 · 6 revisions

Here is a simple way to get into adding multiplayer support with Unity:

First download Windows or Linux project.

Then launch two instances, login with rewq/rewq on one and fdsa/fdsa on the other.

Now the arrow keys should replicate movements across both instances.

The sources are in the Assets folder and Fuse.cs contains the main stuff.

If you want to see how it behaves with different latency you can change fuse.rupy.se (Sweden), to euro.fuse.binarytask.com, iowa.fuse.binarytask.com or asia.fuse.binarytask.com!

Good luck, you can post questions on Reddit!

Edit: Observe that this is just a hard coded example to get things started, you should obviously not hard-code your assets to fdsa/rewq in the real game.

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