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Add random ingredients to existing recipes #77

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asgraf opened this issue May 19, 2023 · 5 comments
Open

Add random ingredients to existing recipes #77

asgraf opened this issue May 19, 2023 · 5 comments
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enhancement New feature or request

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@asgraf
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asgraf commented May 19, 2023

Would it be possible to add an option that would add extra random ingredients on top of existing recipes instead of replacing them?

@tinyhoot
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That is already possible. The current Balanced method does not simply replace ingredients, it fills up to a value threshold roughly equal to the original item's value. It is true (and intended) that this will keep the number of ingredients needed more or less the same for each item. I could think about introducing a global multiplier to increase/decrease the value threshold for every recipe? That would then also lead to more random ingredients.

@tinyhoot tinyhoot added the enhancement New feature or request label May 21, 2023
@RayRobertson72
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RayRobertson72 commented May 22, 2023

That is already possible. The current Balanced method does not simply replace ingredients, it fills up to a value threshold roughly equal to the original item's value. It is true (and intended) that this will keep the number of ingredients needed more or less the same for each item. I could think about introducing a global multiplier to increase/decrease the value threshold for every recipe? That would then also lead to more random ingredients.

I think what they might be having in mind is having vanilla recipes with random ingredients added to make recipes still make sense to them, but harder than vanilla recipes and different from one run to the next.

A common reason some don't want to use current random recipes is because they are immersion breaking to them.

@asgraf
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asgraf commented May 22, 2023

I apologize if I did not express myself precisely enough in my previous message.
In my previous post, what I meant was the ability to keep the vanilla recipes as they are and just add a few additional random ingredients on top of them.
The goal is, on the one hand, not to spoil the immersion and, on the other hand, to make the game more replayable.

@tinyhoot
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Ah, I see. I misread your initial post. How do you imagine this to work? Would you add similar ingredients to the recipe? Completely random ones? Simply increase the number of the existing required ingredients?

@RayRobertson72
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RayRobertson72 commented May 22, 2023

I’d enjoy to have them all available as options plus the multiplier thing, but I’d probably use the 2nd option mostly.

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