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Allow for saving files into a different directory. #27
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Thanks for adding to the AUR :) I'm in the process of improving the distributions. Eventually, I would like to have save and data locations be configurable, and the Linux version optionally save into |
I've just updated my git following package on the AUR, using the new build option for DATADIR, and this seems to be working as intended. Awesome stuff! |
@CubeTheThird good to hear. I would further suggest you build Brogue from source for the release 'brogue-ce' package too, for two reasons: 1) so it will behave the same as the -git release and 2) because it is atypical for an AUR package to download pre-built software. You can find a link to the source tar.gz on the release page. (And don't forget to remove 'git' as a makedepend :P) Let me know if I can help further. |
And done. Both the release and -git packages now behave similarly. |
This is more a feature request.
Currently, all files written by the game are stored within the bin directory, however this is not ideal in some scenarios. I've packaged this fork for Linux, but in order to allow each user to maintain their own saves and such, I've resorted to using symlinks.
It would be ideal if, for example, a parameter could be passed to the executable to indicate where these are written.
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