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- Remove its fountains. We had previously removed water in this arena because it allowed the player to score an easy kill by freezing and melting the water under the NPC. Word has spread that you can do the same thing by digging the fountains first to make your own pools. (Also, there's no particular reason to give the player extra opportunities for water demon wishes or Excalibur, thus making the game easier. These were here only for effect.) - Add a livelog for fleeing the deathmatch. - Fix segfault when loading the deathmatch with no NPC files available - this is because pick_npc_file was changed to return a null when its calling code assumed it would always be returned a valid pointer. Restore that assumption.
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