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Trying to build in Xcode 12.5, line 107 of the Shader.metal I'm getting an error "Call to 'clamp' is ambiguous". float scaledDepth = clamp(3 * worldDepth, 0, 1);
No luck out on Google either, so just thought I'd rase an issue - looks like an interesting project.
The text was updated successfully, but these errors were encountered:
Trying to build in Xcode 12.5, line 107 of the Shader.metal I'm getting an error "Call to 'clamp' is ambiguous".
float scaledDepth = clamp(3 * worldDepth, 0, 1);
No luck out on Google either, so just thought I'd rase an issue - looks like an interesting project.
The text was updated successfully, but these errors were encountered: