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Garage42

Godot 4.2 Benchmark/Demo - FSR 2.2

English / Español

English:

Godot 42 is a small demo/benchmark that will allow you to test the performance of your PC and test the new Godot 4.2 features and optimizations that use AMD's Open Source FidelityFX™ Super Resolution 2.2 (FSR 2.2) technology.

You can download the Linux, Windows and Mac builds on Itch:

https://todogodot.itch.io/garage42

Credits

Created by*

IcterusGames

https://twitter.com/icterusgames https://icterusgames.itch.io

Produced by

Rafa Laguna

https://twitter.com/rafalagoon https://youtube.com/@rafalagoon https://twitch.tv/rafalagoon

Todogodot

https://youtube.com/@todogodot

Mustang GT Fastback model by:

Adam T. Ryder

https://www.blendswap.com/blend/16609

Misc tools models by:

daren

https://blendswap.com/blend/2878

ivarvanleeuwen

https://blendswap.com/blend/29136 https://blendswap.com/blend/29135

Garage model and extras by:

IcterusGames. Creative Commons By CC BY 4.0

Textures from:

PolyHaven

https://polyhaven.com


Español:

Godot 42 es una pequeña demo/benchmark que os permitirá probar el rendimiento de vuestro PC y probar el funcionamiento de las nuevas optimizaciones de Godot 4.2 que utilizan la tecnología Open Source FidelityFX™ Super Resolution 2.2 (FSR 2.2) de AMD.

https://todogodot.itch.io/garage42

Créditos

Creado por

IcterusGames

https://twitter.com/icterusgames https://icterusgames.itch.io

Producido por

Rafa Laguna

https://twitter.com/rafalagoon https://youtube.com/@rafalagoon https://twitch.tv/rafalagoon

Todogodot

https://youtube.com/@todogodot

Assets

Modelo Mustang GT Fastback por:

Adam T. Ryder

https://www.blendswap.com/blend/16609

Algunos de los modelos de herramientas:

daren

https://blendswap.com/blend/2878

ivarvanleeuwen

https://blendswap.com/blend/29136 https://blendswap.com/blend/29135

Model del garaje, logo neón de Godot y otros elementos por:

IcterusGames. Creative Commons By CC BY 4.0

Texturas de:

PolyHaven

https://polyhaven.com

About

Demo/Benchmark to test performance and compatibility of Godot 4.2 (with FSR 2.2)

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