-
-
Notifications
You must be signed in to change notification settings - Fork 348
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
perf(edgeless): remove over rendering on mouse move and viewport updates #3911
Conversation
The latest updates on your projects. Learn more about Vercel for Git ↗︎
1 Ignored Deployment
|
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Thanks for the optimization! We should land this for now, since the perf regression on panning viewport and mouse move has been solved.
But there are still over-rendering in local editing, which can be addressed in following PRs.
Doc mode:
Screen.Recording.2023-08-09.at.19.41.40.mov
Edgeless mode:
Screen.Recording.2023-08-09.at.19.42.07.mov
(Just add a console.log
in render
method in paragraph block to check the effect).
I see. Hope this can be improved later |
Close #3916