Releases: togfoxy/MarsLander
Mars Lander v0.11
Instructions: https://github.com/togfoxy/MarsLander
- added one additional sound effect in the shop
- performance gains when drawing objects
- press 'p' to pause and unpause
- 'save game' bug fixed
- rangefinder now working. Max range is fixed to 4000 units
- multiplayer has much less lag
- miscellaneous bugs (@Philbywhizz @MadByteDE )
- wiki changes (thanks @Philbywhizz )
It doesn't show on these release notes but @MadByteDE has done an incredible amount of code rewrites under the hood.
Mars Lander v0.10
Instructions: https://github.com/togfoxy/MarsLander
- a lot of work on the menu and settings screen (thanks @Philbywhizz )
- added a player name label to the lander (set via the main menu)
- FAILED audio file plays when trying to purchase something that can't be afforded
- added a score
- added a high score that persists (thanks @Philbywhizz )
- added an input box for capturing IP address
- added @MadByteDE MadByte to the credits
- socket logic that won't let the client start the game until the host confirms the connection
- game settings now persist so they don't need to be retyped (player name, IP, port)
- added a Settings Menu. Can also be accessed via 'o' while playing the game (thanks @Philbywhizz )
- adjusted smoke spritesheet and code that draws smoke
- adjusted the player label so it does not clash with lander graphic
- stopped LOW FUEL alert playing when takes are empty
- adjusted the NOISE parameters to make better terrain
- added wallpaper to the main menu
- some co-op tweaks (still doesn't work)
- credits screen redesigned (thanks @Philbywhizz )
Mars Lander v0.09
Instructions: https://github.com/togfoxy/MarsLander
- can now pause game with 'p' key. Thanks @Philbywhizz
- SAVE game now provides feedback
- running out of fuel now presents game-over screen
- now gives a LOW FUEL audio warning
- now has smoke effect
- main menu jazzed up
- HEALTH bar added
- landing rough reduces HEALTH
Mars Lander v0.08
Instructions: https://github.com/togfoxy/MarsLander
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can now purchase sideways thrusters. Use q/e or numpad 7/numpad 9 to use
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terrain algorithm has changed to be multiplayer compatible. Will be changed again in future to be less flat
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fixed a bug with mass not being calculated after a shop purchase
-
a whole bunch of multiplayer features added (but not yet working)
Mars Lander v0.07
-- added building #1 thanks to @GUNROAR
-- added buidling #2 thanks to @GUNROAR
-- base tank light turns off when tank is empty of fuel. Thanks to @GUNROAR
-- base tanks have a little fuel indicator
-- game spawns 20+ bases now (more than 10)
-- shop menu removes items you have already bought
-- green landing lights turn red after you've landed there once
-- graphics fix with some graphics 'blinking' out when too close to screen edge
Mars Lander v0.06
- wealth reward is now tied to soft landing (vx & vy) and how close to centre of the landing pad
- upgrades now include: larger fuel tank, efficient thrusters and a rangefinder
- players can't fly off the left side of the screen now
Mars Lander v0.04
Change log:
- added background music
- landing near a fuel base will now refuel the lander, and defuel the base
- bases with no fuel are visibly ghosted
- main menu added
- added a 'thrust' sound effect
- credits window added
- WASD support added (actually WAD - no 'S')