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This repository has been archived by the owner on Sep 30, 2023. It is now read-only.
// Base componentTQPrimitive {
// Dimensions
xLength:1.0// x, length
yWidth:1.0// y, width
zDepth:1.0// z, depth// Set this true to assume the center of the shape as an origin.
centered:false// Appearance
texture:""
color:"red"
}
Box
TQBox {
xLength:0.5
yWidth:0.1
zDepth:0.1
}
Cylinder
TQCylinder {
length:0.5
radius:0.5// alias for yWidth and zDepth
}
Cone
TQCone {
length:0.5
radius:0.5// alias for yWidth and zDepth
}
Sphere
TQSphere {
radius:0.5// alias for xLength, yWidth and zDepth
}