Skip to content

An update of the libGDX 3D blog series by Xoppa, now using LWJGL3.

License

Notifications You must be signed in to change notification settings

tommyettinger/xoppa-gdx-3d-lwjgl3

Repository files navigation

xoppa-gdx-3d-lwjgl3

An update of the libGDX 3D blog series by Xoppa, now using LWJGL3.

Platforms

  • lwjgl3: Primary desktop platform using LWJGL3.
    • This is the only platform currently used, because we need some LWJGL3 features to handle UI.

Gradle

This project uses Gradle to manage dependencies. The Gradle wrapper was included, so you can run Gradle tasks using gradlew.bat or ./gradlew commands. Useful Gradle tasks and flags:

  • --continue: when using this flag, errors will not stop the tasks from running.
  • --daemon: thanks to this flag, Gradle daemon will be used to run chosen tasks.
  • --offline: when using this flag, cached dependency archives will be used.
  • --refresh-dependencies: this flag forces validation of all dependencies. Useful for snapshot versions.
  • build: builds sources and archives of every project.
  • cleanEclipse: removes Eclipse project data.
  • cleanIdea: removes IntelliJ project data.
  • clean: removes build folders, which store compiled classes and built archives.
  • eclipse: generates Eclipse project data.
  • idea: generates IntelliJ project data.
  • lwjgl3:jar: builds application's runnable jar, which can be found at lwjgl3/build/libs.
  • lwjgl3:run: starts the application.
  • test: runs unit tests (if any).

Note that most tasks that are not specific to a single project can be run with name: prefix, where the name should be replaced with the ID of a specific project. For example, lwjgl3:clean removes build folder only from the lwjgl3 project.

About

An update of the libGDX 3D blog series by Xoppa, now using LWJGL3.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published