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audio_playback.go
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audio_playback.go
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// -*- Mode: Go; indent-tabs-mode: t -*-
/*
* Copyright (C) 2018 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
package builtin
import (
"github.com/snapcore/snapd/interfaces"
"github.com/snapcore/snapd/interfaces/apparmor"
"github.com/snapcore/snapd/interfaces/seccomp"
"github.com/snapcore/snapd/interfaces/udev"
"github.com/snapcore/snapd/release"
"github.com/snapcore/snapd/snap"
)
// The audio-playback interface is the companion interface to the audio-record
// interface. The design of this interface is based on the idea that the slot
// implementation (eg pulseaudio) is expected to query snapd on if the
// audio-record slot is connected or not and the audio service will mediate
// recording (ie, the rules below allow connecting to the audio service, but do
// not implement enforcement rules; it is up to the audio service to provide
// enforcement). If other audio recording servers require different security
// policy for record and playback (eg, a different socket path), then those
// accesses will be added to this interface.
const audioPlaybackSummary = `allows audio playback via supporting services`
const audioPlaybackBaseDeclarationSlots = `
audio-playback:
allow-installation:
slot-snap-type:
- app
- core
deny-connection:
on-classic: false
`
const audioPlaybackConnectedPlugAppArmor = `
# Allow communicating with pulseaudio service
/{run,dev}/shm/pulse-shm-* mrwk,
owner /{,var/}run/pulse/ r,
owner /{,var/}run/pulse/native rwk,
owner /{,var/}run/pulse/pid r,
owner /{,var/}run/user/[0-9]*/ r,
owner /{,var/}run/user/[0-9]*/pulse/ rw,
/run/udev/data/c116:[0-9]* r,
/run/udev/data/+sound:card[0-9]* r,
`
const audioPlaybackConnectedPlugAppArmorDesktop = `
# Allow communicating with pulseaudio service on the desktop in classic distro.
# Only on desktop do we need access to /etc/pulse for any PulseAudio client
# to read available client side configuration settings. On an Ubuntu Core
# device those things will be stored inside the snap directory.
/etc/pulse/ r,
/etc/pulse/** r,
owner @{HOME}/.pulse-cookie rk,
owner @{HOME}/.config/pulse/cookie rk,
owner /{,var/}run/user/*/pulse/ rwk,
owner /{,var/}run/user/*/pulse/native rwk,
owner /{,var/}run/user/*/pulse/pid r,
`
const audioPlaybackConnectedPlugSecComp = `
shmctl
`
const audioPlaybackPermanentSlotAppArmor = `
# When running PulseAudio in system mode it will switch to the at
# build time configured user/group on startup.
capability setuid,
capability setgid,
capability sys_nice,
capability sys_resource,
owner @{PROC}/@{pid}/exe r,
/etc/machine-id r,
# For udev
network netlink raw,
/sys/devices/virtual/dmi/id/sys_vendor r,
/sys/devices/virtual/dmi/id/bios_vendor r,
/sys/**/sound/** r,
owner /{,var/}run/pulse/ rw,
owner /{,var/}run/pulse/** rwk,
# Shared memory based communication with clients
/{run,dev}/shm/pulse-shm-* mrwk,
owner /run/pulse/native/ rwk,
owner /run/user/[0-9]*/ r,
owner /run/user/[0-9]*/pulse/ rw,
`
const audioPlaybackPermanentSlotSecComp = `
# The following are needed for UNIX sockets
personality
setpriority
bind
listen
accept
accept4
shmctl
# Needed to set root as group for different state dirs
# pulseaudio creates on startup.
setgroups
setgroups32
# libudev
socket AF_NETLINK - NETLINK_KOBJECT_UEVENT
`
type audioPlaybackInterface struct{}
func (iface *audioPlaybackInterface) Name() string {
return "audio-playback"
}
func (iface *audioPlaybackInterface) StaticInfo() interfaces.StaticInfo {
return interfaces.StaticInfo{
Summary: audioPlaybackSummary,
ImplicitOnClassic: true,
BaseDeclarationSlots: audioPlaybackBaseDeclarationSlots,
}
}
func (iface *audioPlaybackInterface) AppArmorConnectedPlug(spec *apparmor.Specification, plug *interfaces.ConnectedPlug, slot *interfaces.ConnectedSlot) error {
spec.AddSnippet(audioPlaybackConnectedPlugAppArmor)
if release.OnClassic {
spec.AddSnippet(audioPlaybackConnectedPlugAppArmorDesktop)
}
return nil
}
func (iface *audioPlaybackInterface) UDevPermanentSlot(spec *udev.Specification, slot *snap.SlotInfo) error {
spec.TagDevice(`KERNEL=="controlC[0-9]*"`)
spec.TagDevice(`KERNEL=="pcmC[0-9]*D[0-9]*[cp]"`)
spec.TagDevice(`KERNEL=="timer"`)
return nil
}
func (iface *audioPlaybackInterface) AppArmorPermanentSlot(spec *apparmor.Specification, slot *snap.SlotInfo) error {
spec.AddSnippet(audioPlaybackPermanentSlotAppArmor)
return nil
}
func (iface *audioPlaybackInterface) SecCompConnectedPlug(spec *seccomp.Specification, plug *interfaces.ConnectedPlug, slot *interfaces.ConnectedSlot) error {
spec.AddSnippet(audioPlaybackConnectedPlugSecComp)
return nil
}
func (iface *audioPlaybackInterface) SecCompPermanentSlot(spec *seccomp.Specification, slot *snap.SlotInfo) error {
spec.AddSnippet(audioPlaybackPermanentSlotSecComp)
return nil
}
func (iface *audioPlaybackInterface) AutoConnect(*snap.PlugInfo, *snap.SlotInfo) bool {
return true
}
func init() {
registerIface(&audioPlaybackInterface{})
}