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game-events-sdk

Overwolf Game Events SDK

  • libowgameevents\include - contains the C language include files (relevant for C/CPP developers)
  • libowgameevents\lib - contains the per-platform DLL file (libowgameevents.dll) - you'll need this DLL file as part of your deployment
  • libowgameevents\csharp - contains the OwGameEventsDllWrapper.cs file, which is a CSharp wrapper (p-invoke) around libowgameevents.dll
  • libowgameevents\bin - contains utilities that help the development process:
    • consumer.exe - a consumer application that shows real-time triggered events and info key changes
  • libowgameevents\samples - contains CPP and CSharp sample applications and code

1.0.0.7

  • Improve producer disconnection detection

1.0.0.6

  • Memory allocation bug fix

1.0.0.5

  • Added internal memory pools for better performance

1.0.0.4

  • Added owgame_events_turn_on_logger for debugging

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Overwolf Game Events SDK

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  • C++ 51.7%
  • C# 48.3%