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ADNL over TCP implementation in C# #337
Comments
@Naltox what do you think? |
Well, I hope the C# SDK will develop, it greatly simplifies the life of indie Unity developers :) |
The proposal looks constructive and timely. |
Done! I have released v0.1.0 of the ADNL SDK for C#. C# SDK repository: https://github.com/continuation-team/TonSdk.NET/tree/main/TonSdk.Adnl/src My wallet: |
Ton docs successfully updated - ton-community/ton-docs#420 |
Based on the fact that without implementing a Lite Client for this library, it will be less used, I suggest you add a Lite Client implementation to the conditions for performing this task. It will include the implementation of the main methods - sending and receiving Lite Server data presented in the topic Additional suggested reward - 250 USD in TON. |
I have add lite client wrap for this library. |
ADNL over TCP implementation in C# #337
Summary
The development of an ADNL over TCP implementation is crucial for the TON ecosystem, as it provides a secure, efficient, and reliable communication protocol between nodes. By creating an ADNL over TCP implementation, developers will be able to easily integrate this protocol into their projects and improve the overall performance and security of their applications.
Context
ADNL (Abstract Datagram Network Layer) is an essential protocol for TON, which enables secure and efficient communication between nodes. Currently, there is a lack of an easy-to-use implementation of ADNL over TCP, which makes it difficult for developers to adopt this protocol and leverage its benefits.
This proposal aims to create an ADNL over TCP implementation, which will make it easier for developers to incorporate ADNL into their projects and improve the overall performance and security of the TON ecosystem.
Goals
Implement ADNL over TCP:
Implement LiteClient over ADNL:
References
https://github.com/tonstack/adnl-js
Estimate suggested reward
2.250 USD in TON
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