Bloxel is a voxel engine written with C# with the XNA Framework. Cross-platform support is enabled through the Mono framework and MonoGame.
C# HLSL
Switch branches/tags
Nothing to show
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Failed to load latest commit information.
BEPUik
BEPUphysics
BEPUphysicsDrawer Add BEPU physics Dec 24, 2013
BEPUutilities Add BEPU physics Dec 24, 2013
Bloxel.Engine.DeferredRendering
Bloxel.Engine
ConversionHelper
MeshExtractor Fix bug with last block not disappearing when removed from a chunk Dec 24, 2013
Playground
.gitignore
Bloxel.Engine.sln
README.md Update README.md Jan 8, 2017
TODO

README.md

Bloxel

Bloxel is a voxel engine written with C# with the XNA Framework. Cross-platform support is enabled through the Mono framework and MonoGame. The engine has a swappable renderer/mesh-builder and comes with a smooth renderer based off of the paper Dual Contouring of Hermite Data by Ju et al.

Demo (click to go to YouTube):

YouTube

More videos