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If there are some turning points ahead, How do you find the turning point? #6

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GuoxingYan opened this issue Oct 27, 2022 · 2 comments

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@GuoxingYan
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If there are some turning points ahead, we find the turning point that is closest to vt as (vt1+1)∗ (subfigure (b) of Fig. 7).

How did you achieve this? Is the implementation of this step in the published code?

I understand that the path has been simplified in the process of creating the graph.

We look forward to your reply.

@TonyXuQAQ
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Hi Yan,

We calculate the orientation value of each pixel (i.e., a unit vector). If the turning angle between a pixel $u$ and $v_t$ larger than a threshold, we can know that a curve road is met.

This is implemented in our code. Each edge object has an attribute orientation to record corresponding information.

@GuoxingYan
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Thank you very much for your reply. I understand the question.

Hi Yan,

We calculate the orientation value of each pixel (i.e., a unit vector). If the turning angle between a pixel u and vt larger than a threshold, we can know that a curve road is met.

This is implemented in our code. Each edge object has an attribute orientation to record corresponding information.

Thank you very much for your reply. I understand the question.

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