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HzD Texture Explorer v0.60

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@torandi torandi released this 22 Jan 16:16
be6f29d

With all the fixes from mithkr:

Lower level mip maps of a DDS texture are embbeded in the core file. During texture replacement the StreamData and the EmbeddedData needs to be replaced with the mip maps from the DDS image. This also means, that after modding the texture, the corresponding core and stream file needs to be packed into a patch .bin file.
Further improvement:

  • support for exporting to PNG
    
  • support for BC4U and RGBA_8888
    
  • DDS header compatibility
    
  • display alpha channel
    
  • support for texture type 2DArray
    
  • Some textures in HZD seem to have a differnent magic number, where the last bytes ix 0x01 instead of 0x00. This is now supported.