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Animated models would be an interesting feature for future versions of OSM2World. This could include both non-interactive (clocks, swaying trees, ...) and interactive (opening a gate, ...) animations.
This may not be supported by all export formats, but would be possible at least in OpenGL and COLLADA (possibly interactive) and POVRay (only non-interactive).
Animated models would be an interesting feature for future versions of OSM2World. This could include both non-interactive (clocks, swaying trees, ...) and interactive (opening a gate, ...) animations.
This may not be supported by all export formats, but would be possible at least in OpenGL and COLLADA (possibly interactive) and POVRay (only non-interactive).
Originally reported in #26.
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