Skip to content

Commit

Permalink
prandom: remove unused functions
Browse files Browse the repository at this point in the history
With no callers left of prandom_u32() and prandom_bytes(), as well as
get_random_int(), remove these deprecated wrappers, in favor of
get_random_u32() and get_random_bytes().

Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Reviewed-by: Kees Cook <keescook@chromium.org>
Reviewed-by: Yury Norov <yury.norov@gmail.com>
Acked-by: Jakub Kicinski <kuba@kernel.org>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
  • Loading branch information
zx2c4 committed Oct 11, 2022
1 parent 197173d commit de492c8
Show file tree
Hide file tree
Showing 3 changed files with 5 additions and 23 deletions.
11 changes: 5 additions & 6 deletions drivers/char/random.c
Original file line number Diff line number Diff line change
Expand Up @@ -97,7 +97,7 @@ MODULE_PARM_DESC(ratelimit_disable, "Disable random ratelimit suppression");
* Returns whether or not the input pool has been seeded and thus guaranteed
* to supply cryptographically secure random numbers. This applies to: the
* /dev/urandom device, the get_random_bytes function, and the get_random_{u8,
* u16,u32,u64,int,long} family of functions.
* u16,u32,u64,long} family of functions.
*
* Returns: true if the input pool has been seeded.
* false if the input pool has not been seeded.
Expand Down Expand Up @@ -161,15 +161,14 @@ EXPORT_SYMBOL(wait_for_random_bytes);
* u16 get_random_u16()
* u32 get_random_u32()
* u64 get_random_u64()
* unsigned int get_random_int()
* unsigned long get_random_long()
*
* These interfaces will return the requested number of random bytes
* into the given buffer or as a return value. This is equivalent to
* a read from /dev/urandom. The u8, u16, u32, u64, int, and long
* family of functions may be higher performance for one-off random
* integers, because they do a bit of buffering and do not invoke
* reseeding until the buffer is emptied.
* a read from /dev/urandom. The u8, u16, u32, u64, long family of
* functions may be higher performance for one-off random integers,
* because they do a bit of buffering and do not invoke reseeding
* until the buffer is emptied.
*
*********************************************************************/

Expand Down
12 changes: 0 additions & 12 deletions include/linux/prandom.h
Original file line number Diff line number Diff line change
Expand Up @@ -12,18 +12,6 @@
#include <linux/percpu.h>
#include <linux/random.h>

/* Deprecated: use get_random_u32 instead. */
static inline u32 prandom_u32(void)
{
return get_random_u32();
}

/* Deprecated: use get_random_bytes instead. */
static inline void prandom_bytes(void *buf, size_t nbytes)
{
return get_random_bytes(buf, nbytes);
}

struct rnd_state {
__u32 s1, s2, s3, s4;
};
Expand Down
5 changes: 0 additions & 5 deletions include/linux/random.h
Original file line number Diff line number Diff line change
Expand Up @@ -42,10 +42,6 @@ u8 get_random_u8(void);
u16 get_random_u16(void);
u32 get_random_u32(void);
u64 get_random_u64(void);
static inline unsigned int get_random_int(void)
{
return get_random_u32();
}
static inline unsigned long get_random_long(void)
{
#if BITS_PER_LONG == 64
Expand Down Expand Up @@ -100,7 +96,6 @@ declare_get_random_var_wait(u8, u8)
declare_get_random_var_wait(u16, u16)
declare_get_random_var_wait(u32, u32)
declare_get_random_var_wait(u64, u32)
declare_get_random_var_wait(int, unsigned int)
declare_get_random_var_wait(long, unsigned long)
#undef declare_get_random_var

Expand Down

0 comments on commit de492c8

Please sign in to comment.