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Suggestion: Siege wars QoL #3

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valeredev opened this issue Mar 30, 2020 · 1 comment
Closed

Suggestion: Siege wars QoL #3

valeredev opened this issue Mar 30, 2020 · 1 comment
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enhancement New feature or request

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@valeredev
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Please explain your feature request to the best of your abilities:

Hello,

I tried the siege war mode. It is pretty good, but i feel it lacks some global feedbacks.

1/ A scoreboard to display some basic informations about the current siege could be good.
You could display it if you are:
- near a banner
- if you are in a town that is sieged
if your nation have multiple town that are sieged, as a resident it would only display the town you are currently in.

2/ Maybe a dedicated command for the siege. I feel like its weird as an attack to type /t to have siege informations. Some town names can be complicated and some servers doesnt have auto completion.
If you are near a banner, the /siege command could display informations about the banner you are close to. If you are not close a banner, it could display a list of cities you are currently sieging. And in this case, you would have to type /siege to get informations about the siege only.

@LlmDl LlmDl transferred this issue from TownyAdvanced/Towny Jan 3, 2021
@LlmDl LlmDl added the enhancement New feature or request label Jan 3, 2021
This was referenced Jan 8, 2021
@Goosius1
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  • The HUD effectively implements most of this ticket by
  1. Showing a scoreboard, and
  2. Being a dedicated sw command which prompts the user only with active sieges.
  • The parts not done are
  1. The part about being near a siege and type "/siege". But I feel it is easy step into the nearby town and do "/t here"
  2. The part about seeing which sieges you nation is doing. But I feel it is easy to do "/n"

Closing for now, but if you feel like any of the parts not done are in fact, important to do, feel free to re-open.

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