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Right now it just shows it with a rectangle. Maybe we can even use the software rendering to a texture for this backend, so it always stays in sync?
The text was updated successfully, but these errors were encountered:
This will probably be too slow to play in debug builds but, less Eng. effort? Should be able to construct a quicksilver image trivially from our ImageBuffer. https://docs.rs/quicksilver/0.2.1/quicksilver/graphics/struct.Image.html
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Fix human_rendering of sprites (#12) for testeing #20
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Right now it just shows it with a rectangle. Maybe we can even use the software rendering to a texture for this backend, so it always stays in sync?
The text was updated successfully, but these errors were encountered: