We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
When the Gridworld grid is altered in config, the window should auto-resize during human_play. Not sure if this is a problem outside of human_play.
The text was updated successfully, but these errors were encountered:
This is a config-ish bug.
Here we trust the size stored on config rather than calculate it from the board: https://github.com/jjfiv/toybox/blob/interventions/tb_gridworld/src/gridworld.rs#L182
I propose we sync it with the state impl: https://github.com/jjfiv/toybox/blob/interventions/tb_gridworld/src/gridworld.rs#L116-L119
And delete game_size from the config. It's implicit. https://github.com/jjfiv/toybox/blob/interventions/tb_gridworld/src/gridworld.rs#L64
Sorry, something went wrong.
comments for #82
456472c
df5643c
Merge pull request #84 from jjfiv/gridworld
eba2e32
Gridworld and arbitrary-sized envs (#82)
083baa5
No branches or pull requests
When the Gridworld grid is altered in config, the window should auto-resize during human_play. Not sure if this is a problem outside of human_play.
The text was updated successfully, but these errors were encountered: