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Fix sprite rendering in human_play #12

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jjfiv opened this issue Sep 14, 2018 · 1 comment
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Fix sprite rendering in human_play #12

jjfiv opened this issue Sep 14, 2018 · 1 comment
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enhancement New feature or request

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jjfiv commented Sep 14, 2018

Right now it just shows it with a rectangle. Maybe we can even use the software rendering to a texture for this backend, so it always stays in sync?

@jjfiv jjfiv added the enhancement New feature or request label Sep 14, 2018
@jjfiv jjfiv self-assigned this Sep 14, 2018
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jjfiv commented Sep 14, 2018

This will probably be too slow to play in debug builds but, less Eng. effort?
Should be able to construct a quicksilver image trivially from our ImageBuffer.
https://docs.rs/quicksilver/0.2.1/quicksilver/graphics/struct.Image.html

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