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Sega Saturn VA 0.8 USA is compatible with Saroo? #35
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Is the motherboard VA0.8? |
I have exactly same problem. I have PAL console. I have saroo from paradise shop from ali. Legit version 25.11.2023 software. In plenty games sound glitches. Like wwf wrestlemania, mortal kombat trilogy, ultimate mortal kombat3, I was thinking maybe sd card is crap but inhave tested lexar, samsung, and all recommended and same issues mainly with sound glitiching. I'll check my bios version and will let you know. |
I managed to finish King of Fighters 96 once without having any problems with the game's audio. |
Ok thanks, I think it might be related with mobo revision. Defo not bios because I have most popular one 1.01 |
My king of fighters 96 works without any problems. Most problem I have with wwf wrestlemania and mortal kombat games Update... I have opened my saturn for few min and looks like it is va0 revision like yours. So might be related. I have ENR-007B cdrom and looks they went just with first rev |
Could you check guardian hero's. ? I have glitches almost instant after start playing, update I have same glitches in KOF96 like you after few min on playing Another update. I have ran guardian hero's second time and now it is fine. Looks like problem is inconsistent. Only game when I have always glitches is wwf wrestlemania |
@tzmwx |
Same sound glitches on japanese va0 motherboard |
Hello. @tzmwx |
Perhaps it is because the external audio i2s data cable of the early SS motherboard was too close to the scspclk clock line, which may not be able to solve or may require modification of the motherboard to solve the problem. |
If you are interested, you can test it according to my method: remove the CD board and use tape to shield the gold finger B6 according to the diagram Any pin, according to the width of the tape, other pins do not matter, ensure B5 is connected to the motherboard. Reinstall the small board back into the motherboard for testing. |
@tzmwx |
@atds55 |
Now I think I've covered the B7 (gold finger) pin right. |
Have you tested it? Has the problem disappeared? |
Depending on the type of welding, I can do it. |
test: |
I don't know if I'll be able to do the capacitor test now, it might take me a while to do it. But if I do, I'll post the result here. |
So using tape on saroo cart mean it is same like using tape under this small motherboard in old version of motherboard? Update I did trick with tape on SAROO AND PROBLEM WITH GLICHING DISAPPEARED BUT AUDIO MUSIC NOT WORKING |
adding tape to the SAROO only blocks CDDA which is causing those sound glitches (since it makes interference with the SCSPCLK), while taping the motherboard seems to fix the interference causing glitches according to atds55's results |
The following method can retain AUDIO MUSIC, but you need to disassemble the shell. The second method: use tape to remove the B7 pin of the Saturn motherboard optical drive port(See the discussion above,atds55 tested) The third method: you need to use a soldering iron to remove the C47 capacitor on the Saturn motherboard. The fourth method: cut off the clock line with unreasonable wiring. |
This solution with tape under small motherboard working in 100% thanks very much, all sound glitches not exist anymore and audio working without issues. Thanks a lot for that easy solution |
I also tried the solution with tape on the motherboard |
I'll check today |
I tried Advanced VG again and no glitches, so yeah. It seems that the glitches can still happen, but the chances of that happening are now very low I also discovered before using tape, that leaving the console play sequenced audio (for example, on Sonic Jam menus) for a while seems to temporarily decrease the chances of sound glitches (can't 100% confirm though) |
I removed C47 on a HST-3200 (J V0) and at first it seemed fine, but after a race of Daytona USA the audio glitch persists. |
Did you also have audio problems with the tape on the B7 Daytona terminal? |
OK |
Not really. After further testing I'd say it's about the same, actually. I just updated to latest firmware, too. |
I haven't tried the tape method. If I do that, I'll lose CD Audio, right? |
2 methods: CDmodule B7,CD audio OK note: |
To add, Die Hard Arcade (USA or Japan) has this issue the most consistently out of any game I’ve played, and could be considered a prime test subject. edit: Virtua Cop 2 also has this issue consistently. |
I think wwf wrestlemania from midway has that issue (before mod) all the time after 20 sek of start, very good tester too, each version pal and ntsc, mortal kombat games too, but after few min
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Sent: Wednesday, May 22, 2024 9:10:14 PM
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Subject: Re: [tpunix/SAROO] Sega Saturn VA 0.8 USA is compatible with Saroo? (Issue #35)
To add, Die Hard Arcade (USA or Japan) has this issue the most consistently out of any game I’ve played, and could be considered a prime test subject.
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I will try both methods and post here some results also. Question: is there some risk to damage my console attempting doing such hw hacking ? |
How is it possible that some games are affected but some not. For instance i played hi-octane with cdaudio music without any trouble but Die Hard arcade has glitches almost instantly? |
After mod? Or before ?
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Subject: Re: [tpunix/SAROO] Sega Saturn VA 0.8 USA is compatible with Saroo? (Issue #35)
How is it possible that some games are affected but some not. For instance i played hi-octane with cdaudio music without any trouble but Die Hard arcade has glitches almost instantly?
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Before mod. This issiue is very inconsistent. One game working good, other not. |
Yes I agree, worst game for me was wwf wrestlemania completely unplayable with enabled sound. After mod problem solved.
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Subject: Re: [tpunix/SAROO] Sega Saturn VA 0.8 USA is compatible with Saroo? (Issue #35)
Before mod. This issiue is inconsostent. One game working good, other not.
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I noticed an interesting thing today. The audio distortion is diminished to playable levels if you set the Saturn to mono instead of stereo. Tested this on Die Hard and Virtua Cop 2, which are the worst offenders I’ve seen so far. But it works even better with games that only have this issue periodically like Bomberman, Guardian Heroes, and Darius Gaiden. The distortion is further reduced if you turn off sound effects as well, but that seems like too big a compromise. |
I'm using mono and have not noticed that, maybe I should use stereo more often
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Subject: Re: [tpunix/SAROO] Sega Saturn VA 0.8 USA is compatible with Saroo? (Issue #35)
I noticed an interesting thing today. The audio distortion is diminished to playable levels if you set the Saturn to mono instead of stereo. Tested this on Die Hard and Virtua Cop 2, which are the worst offenders I’ve seen so far.
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Strange. Do you have a CR2032 battery installed in your Saturn and you have set the system to mono in the menu settings? Or have you achieved mono by some other method? |
Mean with mono and stereo I have glitches:) well I had. After tape method with smal cdrom board no glitches at all. I'm using mono in bios settings. Because playing on commodore 1701 mono crt monitor :)
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I'm using mono and have not noticed that, maybe I should use stereo more often Wysłano z programu Outlook dla systemu Androidhttps://aka.ms/AAb9ysg
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________________________________ From: blorp-style @.> Sent: Saturday, May 25, 2024 3:45:31 AM To: tpunix/SAROO @.> Cc: TheUndertakerPoland @.>; Comment @.> Subject: Re: [tpunix/SAROO] Sega Saturn VA 0.8 USA is compatible with Saroo? (Issue #35<#35>) I noticed an interesting thing today. The audio distortion is diminished to playable levels if you set the Saturn to mono instead of stereo. Tested this on Die Hard and Virtua Cop 2, which are the worst offenders I’ve seen so far. — Reply to this email directly, view it on GitHub<#35 (comment)<#35 (comment)>>, or unsubscribehttps://github.com/notifications/unsubscribe-auth/BENW5UONU3AJ2JJLXK7RBBLZD73MXAVCNFSM6AAAAABADWHLTOVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDCMZQGY4TKMBSGI. You are receiving this because you commented.Message ID: @.***>
Strange. Do you have a CR2032 battery installed in your Saturn and you have set the system to mono in the menu settings? Or have you achieved mono by some other method?
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What is the best fix for this issue? I want to use the disc Drive. If i Isolate b7 will disc drive Work? |
Yes will work.
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Subject: Re: [tpunix/SAROO] Sega Saturn VA 0.8 USA is compatible with Saroo? (Issue #35)
What is the best fix for this issue?
I want to use the disc Drive. If i Isolate b7 will disc drive Work?
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Will Audio from disc Drive Work? What is b7 used for? |
I don't know. But without that pin works OK.
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Subject: Re: [tpunix/SAROO] Sega Saturn VA 0.8 USA is compatible with Saroo? (Issue #35)
Will Audio from disc Drive Work? What is b7 used for?
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OK so Audio from CD will Work without Pin b7 |
Yes but we talking about small motherboard inside saturn. Not pin on the saroo
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Subject: Re: [tpunix/SAROO] Sega Saturn VA 0.8 USA is compatible with Saroo? (Issue #35)
OK so Audio from CD will Work without Pin b7
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Yes the little Board inside of Saturn. So you know If the Phantom modchip works without b7? |
B7 is used for VCD card. If you remove B7, The CD drive is working properly,the VCD card is not working |
No problem,It’s OK |
Any method is based on shortening the length of the SCSPCLK clock circuit. The use of tape to remove the B7 PIN of the small board has shortened the length by 10%, which can solve more than 80% of the problem, but the VCD card cannot be used. If you want to solve it 100%,you need a shorter length: Method 2: Suitable for advanced electronic players, rearrange a shielding wire on the motherboard. To sum up: I suggest you tape off the B7 pin |
I will try to short the length of trace. Where the trace begin and where it ends? |
I've been having some problems with Saroo on my VA 0.8 USA. The saroo is on firmware 231125, FPGA 05. But the same problem occurred with firmware 231111, FPGA 05. The revision of my saroo is 1.32F.
King of Fighters 96 and 97 have a problem with the sound FX, after some fights the sound has a problem.
Another problem I have is that after leaving some games for about 2 hours and 30 minutes to run alone, they freeze. This happened in Metal Slug, Garou Desetsu 3 (Fatal Fury 3) and Dungeons Dragons Shadow Over Mystara. But I left Groove on Fight running for 3 hours and it worked well, there were no problems.
So I would like to know if anyone else with VA 0 USA has these problems or if any Saroo developers confirm that VA 0.8 USA is not fully compatible with Saroo.
Kof96.saroo.231125.mp4
KOF96.-.Saroo.231125.mp4
KOF97.-.2.-.Saroo.mp4
Garou.Densetsu.3.-.saroo_.mp4
dungeons.dragons.shadow.over.mystara.saroo_1.mp4
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