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Problem with EntityCulling in Spectator Mode #1

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Toseflo opened this issue Feb 21, 2021 · 1 comment
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Problem with EntityCulling in Spectator Mode #1

Toseflo opened this issue Feb 21, 2021 · 1 comment

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@Toseflo
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Toseflo commented Feb 21, 2021

When you are in spectator mode and fly into the ground, entities disappear even tho you would be able to see them. The path-tracing-check would have to start at the first transparent block when you are in spectator mode and inside a solid block.

@Toseflo Toseflo changed the title Disable EntityCulling in Spectator Mode Problem with EntityCulling in Spectator Mode Feb 21, 2021
@tr7zw
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tr7zw commented Feb 21, 2021

Technically you can't see it since there are blocks in the way. But yes I'll add that spectator mode will just ignore everything.

@tr7zw tr7zw closed this as completed in 990f7f5 Feb 23, 2021
tr7zw pushed a commit that referenced this issue Mar 10, 2024
* add config

* slight cleanup

* remove use of impl package

* update library to fix bug

* Change translation string
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