Skip to content
This repository has been archived by the owner on Oct 15, 2021. It is now read-only.

Design principles #3

Open
dontpanicgr opened this issue Jan 31, 2018 · 2 comments
Open

Design principles #3

dontpanicgr opened this issue Jan 31, 2018 · 2 comments
Labels
ideation Topic for discussion, brainstorming

Comments

@dontpanicgr
Copy link
Contributor

dontpanicgr commented Jan 31, 2018

Before you build your new system, create a set of general principles for a coherent experience. What universal values should designers to keep in mind?
-- https://www.atlassian.com/blog/apps/what-is-design-system-how-to-build-one

Use your principles as a review heuristic for every new pattern proposed for the design system and every new project.
-- https://www.lightningdesignsystem.com/guidelines/overview/

@transifex/design

@codegaze codegaze added the ideation Topic for discussion, brainstorming label Jan 31, 2018
@mikegianno
Copy link
Contributor

I believe @dontpanicgr has setup the initial concept based on our culture principles.

This is a good starting point but I would suggest we add some hints of user experience in there.

Another thing we should watch out is whether those principles are competing each other and who should be favoured in that case, ex. "simplicity" over "functionality" or "modularity" over "simplicity".

@dontpanicgr
Copy link
Contributor Author

First take was this PR #8

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
ideation Topic for discussion, brainstorming
Projects
None yet
Development

No branches or pull requests

3 participants