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fixup: refactor handshake objects to use socket address as key as well #5644

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merged 2 commits into from Jun 20, 2023

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tearfur
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@tearfur tearfur commented Jun 20, 2023

Follow up of #5619.

TODO: Too many std::make_pair() calls now for my liking. Further refactoring coming up in a future PR.

@tearfur tearfur marked this pull request as draft June 20, 2023 09:19
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tearfur commented Jun 20, 2023

Closed in favour of #5645, which contains a superset of the changes here.

@tearfur tearfur closed this Jun 20, 2023
@tearfur tearfur deleted the multiple-conn-fixup branch June 20, 2023 15:00
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ckerr commented Jun 20, 2023

TBH I'd prefer single-topic PRs just on principle, and also in this specific case because I'm considering backporting the std::map change to 4.0.x

@tearfur tearfur restored the multiple-conn-fixup branch June 20, 2023 15:48
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tearfur commented Jun 20, 2023

Sure, since #5645 is branched from this PR, just merge this before #5645 so that I can merge main into it. 👍🏻

@tearfur tearfur reopened this Jun 20, 2023
@tearfur tearfur marked this pull request as ready for review June 20, 2023 15:56
@ckerr ckerr added scope:core type:refactor A code change that neither fixes a bug nor adds a feature notes:none Should not be listed in release notes labels Jun 20, 2023
@ckerr ckerr merged commit 548f840 into transmission:main Jun 20, 2023
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I'm considering backporting the std::map change to 4.0.x

I am absolutely in favor of this since 4.1.0 is definitely going to take a good long while.

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notes:none Should not be listed in release notes scope:core type:refactor A code change that neither fixes a bug nor adds a feature
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3 participants