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Foundation

Features

Contains some useful, baseline features:

  • Event hubs for decoupling events from the responding GameObjects
  • Singleton services for maintaining persistent state (deprecated)
  • Common use tweens for quick, one-off animations
  • Basic XBox One gamepad interface (with events)
  • Scene transitions
  • Popup stack

Building

Visual Studio is the only IDE that is currently supported for building DLLs from source. Both the Debug and Release builds will output the DLLs into the Unity project's Assets/TRUEStudios directory. There's also a convenience menu item for exporting the Unity package after changes have been made to the project template under: Game -> Export Package. A convenience menu item has also been added for importing newer versions of the framework under Game -> Import Package.

NOTE: Import Package will only work in 3rd-party projects if the Foundation framework's project is in the same directory as the 3rd-party project. Furthermore, the framework's project directory name must be named Foundation.

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Contains some useful, baseline features.

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