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A data-driven inventory plugin for Unreal Engine based games built entirely in C++.

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trdwll/UnrealInventory

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UnrealInventory

A data-driven inventory system built in C++ for Unreal Engine games.

Features

  • Multiplayer
  • Optimized
  • Modular
  • Data-driven (DataAssets)
  • Did I say multiplayer?

HowTo

  • Download the project into your Plugins directory in the project.
  • Add CInventoryComponent to your character.
  • Use AddItem, RemoveItem, MoveItem, DropItem, ConsumeItem, etc
  • ???

Why?

I've wanted to rebuild my old inventory system for a while and playing New World has inspired me to do it. I really like the way they did their inventory so I figured why not try to rebuild it in Unreal?

License

MIT.

tl;dr Basically do anything you want with this, but leave my name alone.

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A data-driven inventory plugin for Unreal Engine based games built entirely in C++.

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